This game has aged amazingly well, music, character design, boss fights, animation, almost everything is incredibly good, my only concern is the controls, they're good but not perfect, and sometimes there are some slopes or jumps that feel kinda stiff. Aside from that, the challenge and the passing is great. I said that if you haven't played this, give it a shot.
I decided to play through the Final Fantasy series from the beginning a couple of years ago, despite friends who said I should skip a lot of the early releases. I ignored them and now I wish I hadn't. I completed and enjoyed Final Fantasy 1. It was fun seeing how the series started and although the game is as barebones as an RPG can be, it has an odd charm to it. That being said, the game is a total slog to play. I understand that this Gameboy Advance re-release balances the difficulty a little bit, so god knows how tedious the original release must have been. I started Final Fantasy 2 and was initially impressed - there's an actual story here, with actual characters and some character development. However, the gameplay is still slow, and despite the aforementioned improvements, it's a shallow story compared to most RPG's, and certainly wasn't enough to keep me playing. Then there's the experience system. Oh god, the experience system. I won't delve into it too much, but you use weapons/armour/magic in order to increase your proficiency with that skill or piece of equipment. If that sound dumb, it's because it is. It's broken, boring, and disincentivizes giving characters specific builds, as there's no real reason not to have everyone play as an all powerful Rambo Jesus who can use weapons, revive and cure everyone and use the strongest magic. And after 15 hours I said 'fuck this' and gave up. Maybe I'm a stupid zoomer pleb. If you want to try out the first two Final Fantasy releases, I'm not going to stop you. But buckle up for a lot of grind and minimal pay off.
Favorite Thing: A platformer with a heavy narrative. Least Favorite Thing: There was nothing egregious so I'm going to say the crawling animation. It was bad. Date Completed: 2019-04-27 Playtime: ~ 6h Enjoyment: 8/10
Favorite Thing: I'm a sucker for a post-apocalyptic zombie adventure. Plus riding around on the bike was pretty fun. Least Favorite Thing: Looting bodies. I know I'm at my limit for rags but I need more grenades!
Date Completed: 2019-05-12 Playtime: ~ 40h Enjoyment: 9/10 Recommendation: I almost cancelled my preorder based on the reviews. I am very glad I did not.
I didn't expect Wonderful 101 to be this bad, but here we are. I really liked the character design and all the artistic choices grew on me, also the plot took an interesting twist here and there and the story has a lot of heart, however the storytelling isn't on par and there's a lot of cringy and cheesy comedy that didn't work for me, even the game seemed to be annoyed by it btw.
The worst problem is the gameplay, it has a lot of great ideas but they all fall short, very very very short. The battle system is a mess and there's a lot of enemies that have way to much HP, boss battles that are like 10-15 min feel like an eternity because there's a lot of hit and run in this game, perhaps I was playing it wrong (I did look for how to play videos), but it seems that the game tries too hard to not explain the mechanics. I died a lot but it doesn't even matter because you have 5 continues and Arcade style you appear on the same spot with the same HP of the enemy, that was good because it will be a torture to any level from start. Thanks to this game I discovered what I dislike of Hideki Kamiya's games, that they always have a lot of ideas but lack the polish and they really overstays its welcome. By the 3/4 of this game, I was really looking forward to finishing it but the thing just went on and on, if my homeboy Wonder Red and some other main characters were there, maybe I didn't make it at all. I will not recommend this game to anybody unless you're like a big fan of Kamiya's work and want to play all of his games, but if not, maybe you should skip this one.
This one is one of my few passions, games I just can't put down for an exceptionally long time. I always come back to it at some point, get burnt out and leave it for awhile, then come back. The regular game-flow is superb, satisfactory and meaty. The shooting mechanics are so well designed that they fade into the background and it becomes almost zen-like. Comp mode is a joke, but it at least mostly forces decent team comps. When everything works as intended, it's utterly beautiful. Too bad the game is full of ass-holes.