Merlijn Eskens
Mraw! I'm Syraleaf! There should be a "proper" bio here soon-ish :D
You can stal... -er, follow, yes, FOLLOW me here: https://twitter.com/Syraleaf

Game platforms

PC223
PlayStation4
Nintendo2
Xbox1
iOS1

Favourite games

Games by release year

1962: 0
1963: 0
1964: 0
1965: 0
1966: 0
1967: 0
1968: 0
1969: 0
1970: 0
1971: 0
1972: 0
1973: 0
1974: 0
1975: 0
1976: 0
1977: 0
1978: 0
1979: 0
1980: 0
1981: 0
1982: 0
1983: 0
1984: 0
1985: 0
1986: 0
1987: 0
1988: 0
1989: 0
1990: 0
1991: 0
1992: 0
1993: 1
1994: 0
1995: 1
1996: 1
1997: 2
1998: 2
1999: 4
2000: 1
2001: 5
2002: 6
2003: 2
2004: 3
2005: 4
2006: 2
2007: 5
2008: 5
2009: 8
2010: 6
2011: 11
2012: 13
2013: 20
2014: 12
2015: 39
2016: 50
2017: 21
2018: 2
19801990200020102018

Most helpful reviews

League of legends is an ever changing game. To read a review that is accurate about it, you would need to check the timestamps as there are so many updates solving and creating problems. Let me start off by saying this; I do not believe this game to be perfect. But it truly is exceptional. League of legends, as we know it, is a challenging team based arena game that has you fight against another team for 15-100 minutes! The game is based from the Defense of the Ancients gamemode made by the modding community. To be fair. I might as well stop here, since, if you where interested, you'd already be playing it (or at least check it out). If you are not, well.. Then this game is not for you :P Most people actually judge this game fairly well with their initial impressions. The reason it got exceptional is because: A) I spend too much time playing it. B) Its super popular (That must say something, right?) C) I think its better than Recommended - which leaves me with only exceptional as a choice.
«Blew my mind»
«Liked before it became a hit»
«Better With Friends»
Hearthstone
Recommended
Hearthstone is a game that requires patience to start playing. You'll need to grind enough cards to make a semi-ok deck so you can start completing the quests and adventures. Once you've achieved that, you'll find that hearthstone is a game that provides lots of options to the players to play the way they want. If you like to play competitive card games, you'll find yourself climbing the standard ladder. If you like the chaos of playing cardgames however, this game offers you the "wild" mode - in which all cards are allowed. Overall, this is a very polished game that offers lots of fun, especially when you are playing against friends! Do note though; it is also one of the hardest card games to get into. Not because it is difficult, but because you'll need enough cards. So be warned, you'll need to either drop quite a few bucks, or grind!
«Just one more turn»
«Sit Back and Relax»
«Better With Friends»
Alright, let me explain things before you shoot me for giving it a "meh" rating. First of all; what's good about Gwent. - Gwent has a LOT of potential. They are rapidly iterating and changing the game. - If you look at the amount of Gwent card's you'll be impressed and they are constantly adding new one's to the pool. - Gwent features lots of mechanics that you might know from other games and tends to be on a slightly lower level of "mechanics and interactions" than Magic (the card game). - Gwent is very generous in giving away packs, every match you play will earn you around one card. It feels great! Now, why am I giving this fantastic pool of idea's a "Meh"? - Gwent's board is probably the biggest disappointment I've had. The board features indications for "ranges" of units. For example; Warrior, ranger, artillery. The problem is that it does not actually use those ranges at all during play. - Gwent has a lot of cards, but a very small pool of viable decks. If you like competitive play in card games this is probably great, but if you like to make weird decks, this game is not for you. - Gwent fails to deliver on interactive gameplay. Both players just sort of 'drop' their cards on the board, but they never directly interact. (Mind you, this is not the case for all decks! But there is certainly a set of decks that just ignores the other player entirely.) Gwent is about executing your strategy while some other faceless thing on the other side of the board tries to stop you from doing it flawlessly. - KEYWORDS are not explained properly. This is a huge deal since it means new players just do not know all the interactions that their opponents deck has, nor do they have any way of figuring them out. (You can hover over the text, but often that only describes the rough results of the effect, not the details. And details matter in cardgames). - Factions do not have enough special cards in them to make them feel different from each other. This is especially noticeable when you are new to the game. Overall, I gave it a "Meh" because it failed to deliver on the hype it has surrounding it. I will have to come back to this game at a later stage to check it out again since it is clearly still finding its place in the card game market.
The great: You can actually ride your rides, and it is great! It is one of the first games to feature this and it really improved the game! The good: The game starts out great. It offers new options for the user, you can finally leave the grid behind and are free to build your park as you see fit. It also features a "No budget" option for the first time in the rollercoaster tycoon games. the bad: Rollercoaster tycoon 3 is not better than 1 or 2. Its graphics are improved, but it has lost the charm that the first games had on its way there. Rollercoaster tycoon 3 also decreased the difficulty. Where one and two could pose a serious challenge on the long term, RCT3 just allows you to easily earn money and promotes leaving your pc on when the park is profitable.
Alright, so this made my Zoo Tycoon experience that much better that I can no longer recommend the game without it! Firstly; if you aim to have happy dino's, you will be in for a rough ride. The dino's can be extremely hard to satisfy, if at all. Some even destroy the things they like the most (I'm looking at you T-Rex). But then... There is this "Oopsy" every player does at some point, and the dino's break out. It is absolutely satisfying to watch your visitors running around in pure terror as the T-Rex comes to eat them. Now, it should be noted, this game is old and did not age very well. However, if you liked Zoo Tycoon back in the day and miss the original look and feel, this game is for you. It does not feature any of the "no grid" madness, and allows you to only build in squares. It does not offer huge depth and customization. It needs neither of those. Ps; this review might be slllliiightly biased, as I played this game when I was a kid :)
«Blew my mind»
«Sit Back and Relax»
Pixel Dungeon
Exceptional
First off; this review is for the "Shattered Pixel Dungeon", a fan made spin-off that plays completely different from "Pixel Dungeon". This game is great, and if you are looking for a solid game to put time in while without internet or on your phone, this should be your go-to. Alright, so Shattered Pixel Dungeon (SPD) is a game that has you fight your way to the bottom of a dungeon. You only get one chance, if you fail, your character dies and you lose all progress. The game is played on a grid and everything is controlled by tapping on it. (its a mobile game). The first time you start this game, you may wonder why the game is not telling you anything. "What is this potion", "How should I know there are traps here?", "Did my scroll just burn?"... Those are common questions for new players. And the game will not tell you the answer to any of those. In SPD, you are expected to figure out the rules of the game yourself. Before you know it, you will find yourself figuring out the spawn rules for potions, scrolls and weapons. You will learn the level you need to have to advance to the next floor, how many potions you need for that boss and so much more. This, is where the game shines. SPD is a game you do not "first try", its a game that takes time and requires the player to learn all the rules of the game. And then there is that moment that you -do- learn all the rules. You figured it all out, you know exactly what and when to expect. That's when you finally figure out how to consistently get to the lowest floors. Dangerous monsters live here, and they almost all require you to re-consider what you've learned before. Now, without spoiling the fun, go forth! Play this gem! And ehh, if you're new, play Warrior. He's by far the easiest character to start with and you'll want to survive in order to learn the game :)
«Blew my mind»
«Can’t stop playing»
«Beaten more than once»
League of legends is an ever changing game. To read a review that is accurate about it, you would need to check the timestamps as there are so many updates solving and creating problems. Let me start off by saying this; I do not believe this game to be perfect. But it truly is exceptional. League of legends, as we know it, is a challenging team based arena game that has you fight against another team for 15-100 minutes! The game is based from the Defense of the Ancients gamemode made by the modding community. To be fair. I might as well stop here, since, if you where interested, you'd already be playing it (or at least check it out). If you are not, well.. Then this game is not for you :P Most people actually judge this game fairly well with their initial impressions. The reason it got exceptional is because: A) I spend too much time playing it. B) Its super popular (That must say something, right?) C) I think its better than Recommended - which leaves me with only exceptional as a choice.
«Blew my mind»
«Liked before it became a hit»
«Better With Friends»
Hearthstone
Recommended
Hearthstone is a game that requires patience to start playing. You'll need to grind enough cards to make a semi-ok deck so you can start completing the quests and adventures. Once you've achieved that, you'll find that hearthstone is a game that provides lots of options to the players to play the way they want. If you like to play competitive card games, you'll find yourself climbing the standard ladder. If you like the chaos of playing cardgames however, this game offers you the "wild" mode - in which all cards are allowed. Overall, this is a very polished game that offers lots of fun, especially when you are playing against friends! Do note though; it is also one of the hardest card games to get into. Not because it is difficult, but because you'll need enough cards. So be warned, you'll need to either drop quite a few bucks, or grind!
«Just one more turn»
«Sit Back and Relax»
«Better With Friends»
Alright, let me explain things before you shoot me for giving it a "meh" rating. First of all; what's good about Gwent. - Gwent has a LOT of potential. They are rapidly iterating and changing the game. - If you look at the amount of Gwent card's you'll be impressed and they are constantly adding new one's to the pool. - Gwent features lots of mechanics that you might know from other games and tends to be on a slightly lower level of "mechanics and interactions" than Magic (the card game). - Gwent is very generous in giving away packs, every match you play will earn you around one card. It feels great! Now, why am I giving this fantastic pool of idea's a "Meh"? - Gwent's board is probably the biggest disappointment I've had. The board features indications for "ranges" of units. For example; Warrior, ranger, artillery. The problem is that it does not actually use those ranges at all during play. - Gwent has a lot of cards, but a very small pool of viable decks. If you like competitive play in card games this is probably great, but if you like to make weird decks, this game is not for you. - Gwent fails to deliver on interactive gameplay. Both players just sort of 'drop' their cards on the board, but they never directly interact. (Mind you, this is not the case for all decks! But there is certainly a set of decks that just ignores the other player entirely.) Gwent is about executing your strategy while some other faceless thing on the other side of the board tries to stop you from doing it flawlessly. - KEYWORDS are not explained properly. This is a huge deal since it means new players just do not know all the interactions that their opponents deck has, nor do they have any way of figuring them out. (You can hover over the text, but often that only describes the rough results of the effect, not the details. And details matter in cardgames). - Factions do not have enough special cards in them to make them feel different from each other. This is especially noticeable when you are new to the game. Overall, I gave it a "Meh" because it failed to deliver on the hype it has surrounding it. I will have to come back to this game at a later stage to check it out again since it is clearly still finding its place in the card game market.
The great: You can actually ride your rides, and it is great! It is one of the first games to feature this and it really improved the game! The good: The game starts out great. It offers new options for the user, you can finally leave the grid behind and are free to build your park as you see fit. It also features a "No budget" option for the first time in the rollercoaster tycoon games. the bad: Rollercoaster tycoon 3 is not better than 1 or 2. Its graphics are improved, but it has lost the charm that the first games had on its way there. Rollercoaster tycoon 3 also decreased the difficulty. Where one and two could pose a serious challenge on the long term, RCT3 just allows you to easily earn money and promotes leaving your pc on when the park is profitable.
Alright, so this made my Zoo Tycoon experience that much better that I can no longer recommend the game without it! Firstly; if you aim to have happy dino's, you will be in for a rough ride. The dino's can be extremely hard to satisfy, if at all. Some even destroy the things they like the most (I'm looking at you T-Rex). But then... There is this "Oopsy" every player does at some point, and the dino's break out. It is absolutely satisfying to watch your visitors running around in pure terror as the T-Rex comes to eat them. Now, it should be noted, this game is old and did not age very well. However, if you liked Zoo Tycoon back in the day and miss the original look and feel, this game is for you. It does not feature any of the "no grid" madness, and allows you to only build in squares. It does not offer huge depth and customization. It needs neither of those. Ps; this review might be slllliiightly biased, as I played this game when I was a kid :)
«Blew my mind»
«Sit Back and Relax»
Pixel Dungeon
Exceptional
First off; this review is for the "Shattered Pixel Dungeon", a fan made spin-off that plays completely different from "Pixel Dungeon". This game is great, and if you are looking for a solid game to put time in while without internet or on your phone, this should be your go-to. Alright, so Shattered Pixel Dungeon (SPD) is a game that has you fight your way to the bottom of a dungeon. You only get one chance, if you fail, your character dies and you lose all progress. The game is played on a grid and everything is controlled by tapping on it. (its a mobile game). The first time you start this game, you may wonder why the game is not telling you anything. "What is this potion", "How should I know there are traps here?", "Did my scroll just burn?"... Those are common questions for new players. And the game will not tell you the answer to any of those. In SPD, you are expected to figure out the rules of the game yourself. Before you know it, you will find yourself figuring out the spawn rules for potions, scrolls and weapons. You will learn the level you need to have to advance to the next floor, how many potions you need for that boss and so much more. This, is where the game shines. SPD is a game you do not "first try", its a game that takes time and requires the player to learn all the rules of the game. And then there is that moment that you -do- learn all the rules. You figured it all out, you know exactly what and when to expect. That's when you finally figure out how to consistently get to the lowest floors. Dangerous monsters live here, and they almost all require you to re-consider what you've learned before. Now, without spoiling the fun, go forth! Play this gem! And ehh, if you're new, play Warrior. He's by far the easiest character to start with and you'll want to survive in order to learn the game :)
«Blew my mind»
«Can’t stop playing»
«Beaten more than once»
298 developers
1
Blizzard Entertainment, Inc.
7 games
2
Sony Interactive Entertainment
6 games
3
Feral Interactive (Mac)
5 games
4
505 Games
5 games
5
SQUARE ENIX CO. LTD.
4 games
17 genres
1
Action
122 games
2
Indie
113 games
3
Adventure
91 games
4
Strategy
66 games
5
Role-Playing Games (RPG)
58 games

Most common creators

Chris Metzen

Writer, Director, Designer

Known for

12 games

Mike Morasky

Writer, Composer

Known for

12 games

Portal
2583

Scott Campbell

Writer, Artist, Producer, Designer

Chris Metzen

Writer, Director, Designer

Known for

12 games

Mike Morasky

Writer, Composer

Known for

12 games

Portal
2583

Scott Campbell

Writer, Artist, Producer, Designer