Average Playtime: 2 hours

BIT.TRIP RUNNER

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About

In the fourth part of Bit.Trip series the player controls Commander Video, a small featureless character, as he runs eternally to the right through a pixelated landscape. He jumps and slides to evade dangers, such as giant caterpillars, angry trees or soaring fireballs, and kicks to attack them. He has no hit points, and any hit means you have to restart the level again. Commander Video always runs, the player cannot stop or reverse the movement and is only able to make the character perform certain actions, such as jumps, at the necessary moments.
Commander Video's movements are perfectly synchronized to music. When movements are performed right, new notes are added to the game's chiptune music score. Even pushing an unassigned button will result in playing some musical sounds. The run becomes quicker with time, raising the game's difficulty, but also giving the player more control and influence over the soundtrack. The game's visual style is that of simple and colorful pixel art with a "retro" feel to it. There are three “worlds” in the game, each of them includes eleven levels and ending with a boss fight.

Platforms
Release date
Developer
Choice Provisions
,
Gaijin Games
Publisher
Aksys Games, Choice Provisions, Gaijin Games
Age rating
0+ Everyone
Website
http://totallychoice.com/games/bittrip-runner

System requirements for Wii

System requirements for macOS

Minimum:
  • OS: OS X version Snow Leopard 10.6.3, or later.
  • Processor: 2.0+ GHz
  • Memory: 512 MB
  • Graphics: OpenGL 2.1 and shader model 3 with 128 MB of memory
  • Hard Drive: 100 MB
  • Sound: Any sound card capable of stereo output

System requirements for PC

Minimum:
  • OS: Windows XP SP3
  • Processor: 2.0+ GHz
  • Memory: 512 MB
  • DirectX®: DirectX® 9.0c and shader model 3 with 128 MB of memory
  • Hard Drive: 100 MB
  • Sound: Any sound card capable of stereo output

System requirements for Linux

Ubuntu 14.04, 16.04 or newer
Processor: 2.0+ GHz
Memory: 512 MB
Graphics: OpenGL 2.1 and shader model 3 with 128 MB of memory
Hard Drive: 100 MB
Sound: Any sound card capable of stereo output
Mouse, Keyboard

Requires the following packages to be installed: libsdl1.2debian
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Last Modified: Feb 13, 2024

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BIT.TRIP RUNNER reviews and comments

A phenomenal runner/plataformer game with an impecable gameplay, incredible design, incomparable soundtrack, great sound, incredibly fun with some difficulty. "BIT.TRIP RUNNER" is a marvellous, hard and adictive game that will give you hours of gameplay, tons of fun and some rage. Definitely a MUST have.
«Constantly dying and enjoy it»
«OST on repeat»
Translated by
Microsoft from French
Bit. Trip runner is a totally out of the ordinary rhythm game. "Order", the main character runs automatically. It is up to us to jump, Crouch, protect ourselves from the obstacles that come to us one after the other, and that is what will compose the music (of good beautiful compositions by the way). The difficulty is at the rendezvous as the game progresses, so beware of the bad losers... Operating on a die and retry system, we will often need to start again a level several times before grasping the intricacies and the rhythm necessary for certain obstacles... Those who arrive to perspire will find a unique retro universe, a stimulating music and an enjoyable gameplay. The game is aimed at the fans of the rhythm games (I think) as well as the players who have never or not touched this genre, which is my case... The ugly
Translated by
Microsoft from French
One of the latest in the bit trip (not counting the second Opus), runner is really one of the most successful games in the saga. And it may also be the most atrocious! This time it is, always in music, to control the mascot of the bit trip through several levels. By control, it's actually about blowing it up, dragging or kicking, the character running by itself, always to the right. It is necessary to avoid traps, destroy some, use springboards, etc... No bar of life, but a single error will drive you back illico at the beginning of the level! In addition to that, you will have to pick up the gold bars and bonuses if you want to blow up the scores or improve the music. Again, three worlds divided into a dozen paintings each, some being really very long, not nice given that it is often necessary to learn by heart the progression:p. in short, a rather demanding episode that can be quite frustrating, but quite enjoyable, whose only flaw remains that one can not play there more than 25/30 min in a row under pain of having eyes crying:p.
Translated by
Microsoft from Deutsch
A very difficult Game that has great Potential for broken Controllers and Keyboards. ;] There are three Worlds with 12 Levels each (the last Level is always a Boss level) to contest. There are no Checkpoints in the Levels. Whether you make a Mistake at the Start or just before the Finish-you have to start all over again. Frustration, Despair, Outbursts of anger, etc., are the usual Emotions that one feels while Playing. x] The first World is still relatively easy to cope with, although in some Places you can only shake your Head and think to yourself: "Weia, I am doof ...." The second World is already a little more difficult; Especially the last couple Of levels have it in them. I must be scared for a Level at least 50 times until I finally make it. The third World is just the Horror! The last three Levels are so incredibly difficult that I was about to give up. But if I had a good Run and got further than ever before (having already died 80 times), I got this Urge to keep playing in the Hope that I will make it sometime ... And in the end I made it! Now I can finally go back to sleep happy and satisfied. XD This Game gets a Recommendation from me to all those who like difficult or challenging, rhythmic Games in retro look. For anyone else who is very quickly prone to extreme Gridup is more likely to discourage it. ;]
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