Club Goblin

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About

Follow the beat and beat the goblins!

Club Goblin, is a top-down, rhythmic, twin sticks shooter, where you need to survive and kill goblins to the beat.

A forgetful wizard is having the time of their life at the club until some goblins show up to ruin the party. The wizard is having none of it and can't help but  fight back to the beat of the club music. Will you make it out of the club alive?

The wizard is equipped with red, green and blue potions which do damage to red, green and blue goblins.

CLUB GOBLIN was developed by a team of 6 during the  Game Maker's Toolkit July 2020 Game Jam.  Made in 48 hours over 3 days  with the theme "Out of Control".

  • Diego Castagne ⌨️
    • Gameplay Programmer
  • J. Vitor Brito ⌨️
    • SFX + Programming
  • James Assayag 🎨
    • Character Artist + Level Designer + UI Artist
  • Rafael Nuñez 🎨
    • Enviroment  Artist + Level Designer
  • Rodrigo Viera 🎨
    • VFX + Tech Art
  • Sabastian Peters ⌨️
    • UI Programmer/Design + Music

The "Out of Control" aspect of the game is not knowing where the music will go or how the wizard will react to it. As well, the wizard throws random potion types.

All scripts, audio and visuals were created in the 48 hour time limit. Some textures and SFX are made from samples retrieved from a variety of royalty-free sources. 

Tools used: Unity3D, Maya, Photoshop, Illustrator,  Inkscape, Substance Painter, Substance Designer, ZBrush, Git, Ableton and Audition.

Platforms
Genre
Release date
Developer
Rodrigo Vieira
,
Sabastian Peters
,
Diego Castagne
,
Rafael Nunez
,
James Assayag
,
J. Vitor de Brito
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 13, 2020

Where to buy

itch.io