Detroit: Become Human
About
In the future world, androids do almost everything that people do - they even start to think and feel. Although no one taught them this.
The plot of "Become Human" is built around three characters, each with a separate storyline, but they eventually merge into a single picture.
Connor is a police investigator and android. He has a simple task - to find androids, deviated from the path given by humans. He has a special vision, it allows him to see events as they happened. And the more information he collects, the higher his chances of acting correctly.
Kara is an android-housekeeper which spontaneously develops self-consciousness. As a result, Kara assumes responsibility for the fate of the little girl whom she worked as a sitter for. She, along with the girl, escapes from the house as a result of a conflict with her father, the owner of Kara.
Markus is a caretaker android. He also acquired self-consciousness and came to the idea that androids need freedom. He has the ability to grant androids free will and to calculate the consequences of some actions.
The story develops depending on the decisions taken by the characters. Some decisions have to be made quickly. Sometimes a player can return to the moment of making a choice and replay the situation.
System requirements for PC
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: Intel Core i5-2300 @ 2.8 GHz or AMD Ryzen 3 1200 @ 3.1GHz or AMD FX-8350 @ 4.2GHz
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 780 or AMD HD 7950 with 3GB VRAM minimum (Support of Vulkan 1.1 required)
- Storage: 55 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: Intel Core i5-6600 @ 3.3 GHz or AMD Ryzen 3 1300 X @ 3.4 GHz
- Memory: 12 GB RAM
- Graphics: Nvidia GeForce GTX 1060 or AMD Radeon RX 580 with 4GB VRAM minimum (Support of Vulkan 1.1 required)
- Storage: 55 GB available space
System requirements for PlayStation 4
Where to buy
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Detroit: Become Human reviews and comments
It is worth multiple play throughs.
There is a much greater sense in this game that you can make decisions that lead to different outcomes. I know this because I’ve fucked up already a couple times.
I enjoy looking at the world breakdown after each mission. That adds to the enjoyment for me.
Im guessing I’m 50- 70% through the game and the story is pretty good, but sometimes a bit clumsy, and often it’s too on the nose. I’ve also made more poor decisions resulting in character deaths that I did not plan. I guess that’s the point... but I’m left a bit upset at the same time. I want to be able to change some of my decisions or search for different ways to get better results.
Marcus’s story started off strong but has fizzled out. The writing seems worse too for some reason.
I’m often picking the less walked paths which is interesting. I’m playing the game to try to create the best story. I’m choosing how I think the androids should act given their role.
I fucked connors story so I didn’t get to play for like the last three missions. It was a real piss off. I went full aggressive with Marcus so that might be partly why I kicked off the case. Because it became too big... but still. Anyways I’m replaying from where I think I fucked up.
Okay I tried again from where I thought I fucked up but I was wrong. My fucks up turned out to not be about the revolution getting to aggressive. I fucked up because I didn’t capture any deviants. So I couldn’t question them any further. Which is kind of bullshit because three of those were conscious choices I stand by. I chose to save hanks life instead of capture one deviant. I chose to let to deviants go because they were clearly in love. I chose to not kill the deviant for more information from the head honcho. Those are all legitimate choices. One time a failed a quick time and got hit by a bus, that’s on me. One time I think I was too aggressive in my questioning and the deviant killed me, that’s also be on me. I don’t feel like I played so poorly as Connor that I should have failed. Im sure there must have been other things I could have done but im no longer into it. It isn’t fun to replay these sections again. I’m now bored.
This game is the best choose your own adventure I’ve ever done. But unfortunately, that isn’t really that big of praise because i don’t play a lot because I usually don’t like them. It did have some exciting moments, and some of the missions I was completely into, especially in the first half of the game. I’m not a fan of the ending I got though which leaves a sour taste.
Final Score: B+
The game's main story is very reminiscent of history events like the black rights movement, which might feel a little cliche for some people, but I personally didn't have a problem with it.
Now, one of the biggest flaws of the game is that it's gameplay consists only of quick-time events and choice-making. It's pretty much an interactable movie. This is the reason why a lot of people doesn't like the game. I personally really liked it though, as I thought the main story was very compelling, but I felt it was a little woke that main characters could die as a result of you failing a quick-time event.
The graphics are also incredible, and the soundtrack is great as well.
Pros:
• Compelling main story
• Great performances
• Soundtrack and graphics
Cons:
• A lot of quick-time events
• Not a lot of gameplay
Overall score:
7/10: Great