Gods, Demons and the Desert
About
A Procedurally Generated Card Game, where the cards you have available to build your deck are different each time.
-Fight monsters to earn gold
-Spend gold to open packs. Add cards to your deck, to build synergies
-Plan ahead of time which cards you want, and fight in the regions which give you those packs
-See how far you can get
-Cards available are different each time, for infinite replayability
Just a quick project to try out some ideas, we might continue it if we find the time. If you like it, let us know what you think. What's your favourite bit? What do you hate?