Hikiko-me
About
Developed during the Global Game Jam 2019. The theme was "Home" and we decided to take a troubled route. We thought about what would have been to be "home" for an hikikomori, both a shelter and a prison.
The game is a first person survival horror game.
During the day you have to find clues about your "situation" and your being.
During the night you have to survive the attack of an ominous humanoid shadow trying to catch you. You cannot beat it. The only thing you can do is running and throwing things at it to slow it down and wait patiently until the next morning.
Game developed by Super Awesome Special Team:
- Valerio Massimo "Tudor" D'Ascanio - Game Designer & Team leader
- Riccardo "Jebbo" Iervolino - Game Designer & Programmer
- Riccardo "LombRicc" Lombardi - Game Designer & Programmer
- Oleksandr "Sasha" Demian - Game Programmer
- Sabrina Lecardi - 2D Artist
- Loredana Camela - 2D Artist
- Maria Luisa Mancino - 3D Artist
- Andrea "Amuro" Di Carlo - 3D Artist
- Silvia "Holly" Olivotto - Videomaker
- Giulia "Stonem" Dionisi - Videomaker
- Ettore "creeksflowing" Carlessi - Sound Designer & Music
- Manuel "Busca97" Boschetti & "SXMX" - Sound Designer
- Alessandro Foschi - Writer
- Fabio Sartori - Problem Solver & Motivator