Average Playtime: 2 hours

Masters of Anima

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About

Masters of Anima is an original adventure game that takes you deep into the magical world of Spark. Battle against the forces of evil in strategic, action-packed battles, where making tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, thanks to intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse.
PLAY AS OTTO, AN APPRENTICE OF ANIMA...
...gifted with incredible powers and covet the rank of Master to finally marry your betrothed Ana - captive of the terrible Zahr and his fearsome Golems!
USE THE POWERS OF ANIMA...
...to summon an army of magical Guardians. During your adventure, learn to control new types of Guardians, each with their own unique abilities useful for exploring the world of Spark, as well as for taking down formidable bosses on your way. Acquire new powers for both yourself and your Guardians, and become a true Master of Anima.

Metascore
74
Release date
Developer
Focus Home Interactive
,
Passtech Games
Publisher
Focus Home Interactive
Age rating
10+ Everyone 10+
Website
http://www.mastersofanima.com/

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7/8/10
  • Processor: Intel Core i3-2125 (3.3 GHz)/AMD FX-4100 (3.6 GHz)
  • Memory: 4 GB RAM
  • Graphics: 1 GB, GeForce GTX 560/Radeon HD 7790
  • Storage: 2 GB available space
  • Additional Notes: CONNECTION REQUIRED FOR GAME ACTIVATION
Recommended:
  • OS: Windows 7/8/10
  • Processor: Intel Core i7-3820 (3.6 GHz)/AMD FX-8350 (4.0 GHz)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 760/Radeon R7 370
  • Storage: 2 GB available space
  • Additional Notes: CONNECTION REQUIRED FOR GAME ACTIVATION

System requirements for Xbox One

System requirements for Nintendo Switch

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Last Modified: Jan 18, 2023

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Masters of Anima - Gameplay Trailer
Jan 16, 2018
Focus Home Interactive
MASSIVE ARMY vs GIANT SPIDER Golem BOSS BATTLE (Masters of Anima Gameplay)
Apr 13, 2018
BaronVonGames
HUGE Armies And GIANT Golems! - Masters of Anima Gameplay
Apr 10, 2018
Blitz
Masters of Anima - Giant Golems vs Huge Summoned Armies - Masters of Anima Gameplay
Apr 13, 2018
Drae
Let's Play Masters of Anima - PC Gameplay Part 1 - Go Forth My Pikminions!
Apr 4, 2018
Wanderbots
Masters of Anima - Gameplay Trailer | PS4
Jan 16, 2018
PlayStation
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139,969 items
2.33%
Master Builder
Otto has attained Shaper Level 30
2.33%
Expert Taskmaster
Complete all optional Quests
2.33%
Rune Skaald
Collect the complete set of Anima Runes
2.33%
Master Gem Crafter
Collect all Crystal Fragments
2.33%
"A"mazing Shaper Status
Complete all levels with a global rank of A or higher
view all achievements
25 items
Masters of Anima - Dev Session - Tuesday April 10th 6PM CEST
Masters of Anima - Dev Session - Thursday March 29th 5PM CEST
Live review of Masters of Anima
View all streams
44 items

Masters of Anima reviews and comments

Recommended for people who like troop management real time games like Pikmin, Overlord, Batallion Wars II or Little King's with puzzle and battling.
Translated by
Microsoft from French
I recommend this mix of silver and Overlord. You control a man who must go to save his fiancée (Silver) and to triumph over evil and save the world in passing: he will use minions (Overlord). You see? Basic history. Mixed with a minions control system. And it sticks. Yes, it even fits very well. Very well encrusted with the graphics and the universe under a well thought music without you shifting masses. We are carried without being overwhelmed to focus our fights and puzzles. Ah yes ya not that fights are also a little reflection. And exploration. You have to open your eyes and look at your surroundings. The game is advisable with a gamepad: I do not think no. I play on the keyboard and it's quiet.
Translated by
Microsoft from French
A very nice little game. Lifespan around ten hours, but it's ample enough given the narration. For completists or those who want to make the pleasure last, it is possible to redo each level that would not have been completed at 100% or with scores that would not be satisfactory;) The characters are pleasant and well written and I particularly liked the dialogues between Otto and his wife. Gameplay level the golems are very reactive and react well to the orders. It is a kind of Pikmin + + or the critters do not block themselves in the walls. Boss fights have a growing difficulty and a good variety of shapes and patterns, it's fun. The music is soft and discreet, the dubbing is absolutely excellent and makes well aware of the different characters of the characters above all I like very much this artistic direction that gives the stamp to the game. Like what we don't need to ruin to make the most realistic open world possible to be beautiful x) I recommend to anyone who wants to have a good time and follow a nice little story ^^
Translated by
Microsoft from Deutsch
Finally a RTS Game with which I can do something! The Control is well thought out and makes You feel good, not uncomplicated as in almost all other RTS Games. The Story is cute but not very profound. The Gameplay is entertaining and doesn't get one-to-toe as new Enemy types Are added that follow a different attack method, forcing you to Rethink. The Talent tree, and thus basically the Progression, is medium thought out, on the one hand there are some good Talents to be keen on, but once you have these, everyone else is rather uninteresting and not worth the Investment. There is a "High Score" system for any Fight that is fairly structured in Time, Guardian Losses and HP loss, but did not particularly irritate me in person. Whoever is horny on it wegivers me. The Duration of the Game is sufficient with my 6.6h and has not strained my "Hospitality." The (subjective) fun of The game is very good for my Feeling, as I have waited a long time for a Game that realizes a "Hero Army combination." Micromanagement during the Kaempfe are feasible and never overtaxing. Well done Passtech Games! The Puzzles are relatively light, but it occurred two times before that one found yourself in a Stalemate from which one could not come out. Since it has to think better drueber. Verdict: All in all, a solid spongy Game that deserves a Recommendation.
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I can feel lots of love that the developers put into this game. It’s polished much better than many games today. I like how it combines the elements of RPG with classical RTS genre. The story is as involving as the gameplay, and I’m sure it’ll be even more enjoyable experience the further I go.
The idea seems to be good, but the controls ruin the game totally. Instead of just selecting a unit and click where you want it to go, you need to make several actions and there’s no guarantee it’ll work.
Look, you can only select one unit type at a time. You can either double-click a unit to select all units of that type, or hold the right mouse down to get an ever-expanding circle, then release to select the units within that circle. You then must click and hold the left mouse to give them an order (otherwise, only a single unit from those you have selected will go).
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