Average Playtime: 5 hours

Path of Exile

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About

Path of Exile is inspired by Diablo II and follows it basically in most of the aspects. Randomly filled pre-set of locations, heavy grind and a possibility of replaying most of the areas leaves us with only one possible outcome. Players wake up on grim shores of Wraeclast. Without any knowledge who we are or what have we done, players must start to explore an aggressive and cruel fantasy world of criminals, bandits and murderers. Discover the mystery of a long forgotten the Eternal Empire, and survive. Mechanics are pretty simple. Choose one of six different classes, gather gems for more skills to use and grind good and synergising equipment. Due to replaying, you can grind any needed equipment or resources to buy it from vendors. Infinite loop of gameplay will still be challenging. The cooperative mode allows beating the game with a party of friends up to six people at the same time.
Metacritic rating
86
Release date
Oct 23, 2013
Developer
Grinding Gear Games
,
GRINDING GEAR GAMES LIMITED
Publisher
Grinding Gear Games
Age rating
Not rated
Website
http://www.pathofexile.com

System requirements for PC

Minimum:
  • OS: Windows XP SP3/Vista/Windows 7/8
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
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Last Modified: Sep 17, 2019

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Path of Exile reviews and comments

Translated by
Microsoft from Deutsch
To say one thing in advance, Path of Exile is the best Diablo-like action hack & Lay-game I've ever played. Actually, the Diablo comparisons don't even have to be, because in my Eyes PoE is now in a lot of levels above it and is just the better Game! And also to address the Elephant in the Room: Yes, despite Free to Play! Because it's one of the best and fairest Funding Models ever. At no Point has I been forced to buy anything Once and even what there was to buy is mainly made up of cosmetic Things that I have had no Need for until now. I would like to buy a larger Inventory, but there is not even that in the Shop. And nothing you could buy from, of which you could buy any playful Advantages. Even if one might think how it pays off for the Makers, the Answer would be: Obviously quite good! In the meantime, so unfathomable many Extensions and patches have appeared, which offer more scope than certain full Price titles, that one can't help but pull your hat off before Grinding Gear Games, because they have been so well maintaining the Game for more than four Years now and Develop that-without wanting to be lofty-it has become the best Game in its Genre. And it is far from over! Until the next Expansions see the Light of day is only a Matter of Time. Of Course, what "is missing" in such a Game is the Staging, but if you want to indulge in pure Gameplay fun without clogging in opulent Cutscenes, nothing will be missed. A Story is also present, but it is irrelevant. All The Fun Is drawn from the Mechanics and it really has in it. Not only will a skilltree missing the overview demand a great deal of Slavery (seriously, googlet after that!), which only has passive skills in place, but you can assemble your attack and Support skills almost by Almost every Piece of Equipment provides Plinths that can be provided with a Skillorb (which, however, also want to be found or earned). And even these Orbs can still be leveled. Whether they are connected or not, there are a number of Possible Combinations to Try out, resulting in a barely identiable Number of Variations of Character builds. You can see ... What kind of Genre-defunning Players could only be a Clicking Away of the Opponents becomes for Others the Circumference monster with a considerable Depth of play, which you will not have fully grasped even after hundreds of hours. The World itself is very varied and also looks very good-especially many of the Effects in Combat can be a real Eye Candy. Above all, you always have enough to do, explore and collect-and even this can be started anew at will in different Leagues with other Game Modes (Autark, Hardcore ..) with other Characters at Will. Personally, but I am already busy enough with a Run. The Only Shortcoming that struck me would be mainly the Monetary System, which is composed of Louder different Scrolls-which, on the one hand, I have not yet looked through, but on the other hand, it has never been an Obstacle. Anyone who knew how to have their Joy with a Diablo will lose themselves in this Game and has no Apologies As to why you have not already stepped in. And even everyone who has meandered around this Genre so far is allowed to risk a Glance, costing it does nothing. Path of Exile is Looten & Levels in its purest essence. While a Game that has clearly scaled back in Terms of narrative, I think it doesn't need that, nor does it really want to. You rely on pure Game Mechanics and it works terrific. Oh, I was just talking about the Solo Experience. I haven't even looked back into the actual Multiplayer part yet. ;)
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Wrote a review for PC GAMER long time ago. Finished it when it war very different from PoE that is now. People say that it's better slasher than Diablo and maybe they are right. Path of Exile is THAT game that I want to play all the time. Of course, I prefer to play something new all the time, but when I think about slasher genre the first thing that comes to mind is Path of Exile.
«Blew my mind»
«Just one more turn»
Awesome game. The depth of the game is great and the developers are very active with new leagues and mechanics every few months! The only cons are the pvp and the insane amount of hours that will go into this game when you start...
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