Average Playtime: 11 hours

Qubicle Voxel Editor

Add to
My games
Add to
Save to
No reviews


Qubicle is a professional voxel editor optimized for the easy creation of 3D models with a unique, blocky charm. It was used on big hits like Crossy Road and Shooty Skies, and will enable you to quickly design your own 3D models at an affordable price.

Voxels are 3D pixels which allow for a unique aesthetic and workflow:

  • Draw and paint intuitively in three dimensions
  • Build, color and clean meshes in a single step
  • Unleash your imagination in a charming retro style
Qubicle is designed for professionals, with all the tools and options artists expect and need.

  • Feel at home with familiar tools of standard 2D and 3D software
  • Start creating in an hour thanks to an intuitive interface and workflow
  • Create very large models and scenes
  • Edit your models easily in component parts
  • Get efficient mesh optimization perfect for mobile games
  • Edit voxels in 3D or on a 2D canvas
  • Get 21 different tools for drawing, selecting and transforming voxels
  • Use tool-mirroring symmetry
  • Transform and modify selected voxels or whole objects with over 40 different actions
  • Create up to 16 million objects per scene with a maximum size of 1024x512x1024 voxels per object
  • Import and export all supported voxel formats (QB, QEF, QBT, QMO, QBCL, VOX, Minecraft Schematic)
  • Export unoptimized meshes as OBJ, FBX and Collada (Mesh optimization available with Mesh DLC)
  • Export slices as PNG
  • Customize the user interface, including your own hotkeys
  • 3D-print directly at home or upload to i.materialise
  • Upload to Sketchfab to share your models
Purchasing Options
Thousands of professionals rely on Qubicle in their creative process. To make the software accessible to hobbyists and modders, Steam users have the opportunity to purchase the full program as available on our website, or start their voxel journey with the basic application and progressively upgrade to the full version with DLC add-ons.

Of course you will get all updates and fixes for Qubicle Voxel Editor 3.0, as we continue to improve and expand the program.

Qubicle Basic Edition
Your departure point into the world of voxel modeling. The basic application contains all the tools required to create, export and share your voxel models and can be expanded with the following DLC modules.

Qubicle Utility Module
Enhance your modeling workflow with landscape generation, height map import and object hierarchy.

Qubicle Mesh Module
Export optimized low poly meshes that run efficiently with all common game engines. Non-optimized mesh export is included in the basic application.

Qubicle Voxelizer Module
Unlock the built-in Voxelizer to effortlessly convert regular meshes to voxels.

Qubicle Indie Edition
The full-featured software as used in the game industry. The indie edition contains all of the available Module features.

Qubicle Professional License
Is required if you want to use Qubicle commercially and your annual revenue is above 80K USDLicenseWe authorize the use of the Qubicle Voxel Editor to any indie developer or company generating less than $80K USD per year in revenue (based on prior fiscal year). If you are above this limit the Qubicle Professional Licence is required.What You Get

Qubicle Demo
  • Test all features of the Basic Edition for an unlimited time
  • Save as .qbcl, Qubicle's default file format. All models made with the demo can be opened with the Basic Edition
  • Export functionality can be tested with built-in test models. Export of custom models is disabled.

Qubicle Basic Edition
  • Contains all Demo features
  • Unlocks export to all supported voxel formats: .qb, qbt, qef, vox, minecraft schematic
  • Unlocks export as FBX, Collada, OBJ (optimization for low poly meshes remains locked)
  • Unlocks "Export Slices"
  • Unlocks "Share On Sketchfab" and "3D-Print with i.materialise"

Qubicle Utility DLC
  • Add-on for the Basic Edition
  • Unlocks "Import Heigth Map" and "Create Terrain" for custom and random lanscape generation
  • Unlocks object type Compounds and all modifiers found in "Modify > Compounds". Enables object hierarchies

Qubicle Mesh DLC
  • Add-on for the Basic Edition
  • Unlocks low poly mesh optimization for FBX, Collada and OBJ
  • Unlocks export as STL
  • Unlocks further mesh export options: filename prefixes, texture output folder, face discarding
  • Unlocks "Export Cubes"

Qubicle Voxelizer DLC
  • Add-on for the Basic Edition
  • Unlocks the Voxelizer, a built-in mesh to voxel converter, and the corresponding menu "Voxelizer"

Qubicle Indie Edition
  • Contains all available features
  • Is the same as Basic + Utility + Mesh + Voxelizer

Qubicle Professional License DLC
  • Add-on for the Basic Edition and the Indie Edition
  • Does not unlock new features
  • Allows you to use Qubicle commercially if you are above the 80K USD annual revenue limit
Release date
Minddesk Software GmbH
Minddesk Software GmbH
Age rating
Not rated

System requirements for PC

  • OS: Windows XP, Vista, 7, 8, or 10
  • Memory: 4 GB RAM
  • Graphics: Open GL 3.0
  • Storage: 100 MB available space

System requirements for macOS

  • OS: OS X Lion 10.7.5
  • Processor: Intel based
  • Memory: 4 GB RAM
  • Storage: 100 MB available space
Edit the game info
Last Modified: Apr 22, 2019

Where to buy


Qubicle Voxel Editor reviews and comments

Translated by
Microsoft from Spain
I Do Not have much experience in terms of this type of programs but this I found very easy to learn in less than an hour and had IDE to the essential to use it, and there may be other programs free but the fact of having it on my steam account and be able to download if n Problems is a great pro for me, the only thing is that certain simple things such as making spheres is in a DLC of almost the same price as the program. For me as a beginner it is worth this program.
Translated by
Microsoft from French
My little opinion on this bad software I have never seen a software so can professional, besides the Pro voxel uses voxel Magica is they are right! -An extreme lack of brush (basically you put cubes per cube)-If you do not buy the Mega Pack you have 60% of the functions blocked very important of the genre optimization of. obj while by default it should be optimized, not to mention the many "false" option. -the software is not at all optimized, for example on any interface to make "OK" the key "enter" does not work.
Translated by
Microsoft from Deutsch
The Program is really very useful, but the Model is very questionable with the DLCs, where meaningful Program Functions need to be purchased. --Another System would probably have been more customer-friendly. 20 Euros for the Basic Program, then 20 each for Exporters and Utilities makes a hidden total Price of about 60 Euros. --This is very intransparent, but it also offers the Opportunity to gradually upgrade small Wallets. However, it would have been better to have a limited Export Function and Tool options that can be extended by a DLC to interact with in the Basic Version. However, I am only evaluating the Programme here, and that really offers absolutely good Opportunities for Working. Even without the Features that need to be purchased.
Translated by
Microsoft from French
I recommend this software for voxel enthusiasts as well as for professional use. Good points: + very good follow-up of the developer of the soft + the basis of the tools of creation are present even in the version to €20 + very good optimization of exports of models and textures (transition from a model to 18K to 2k polys on a model) bad points (points to be iorer):-lack of advanced tools for higher resolution models (pencil and paint tool size, brush for smooth surfaces-isometric view only (but being modified it seems to me)-no possibility to make plugins conclusion: This software is still under development, the majority of the tools are there, in any case in sufficient quantity to arrive at our ends, sometimes it lacks elements that I consider important, but the developer is listening to the community, which promises to have a very viable software in the next few years.
read more