Shadow Tactics: Blades of the Shogun reviews

Translated by
Microsoft from Deutsch
Shadow Tactics: Blades of the Shogun Developers: Mimimi Productions Publisher: Daedalic Entertainment An interesting and very beautiful Strategy game from a Bird's Eye view, but don't take it lightly. It's a heavy Game, associated with hundreds of "Try & Error." But thanks to Quicksave and Quickload actually very pleasant. At the top of the middle you will always see when you last Saved ... Very horny, if you forget it then something makes the wrong thing and fails. Then you don't have to start that far from behind. (For example, I initially saved after each successful Kill + Corpse hidden. Manual Storage is also possible, so I have taken one or the other Success quickly) For the Successes, however, the whole thing is a real nerve-shattering marathon. Often I sat on a Mission for several Hours to get all The Badges. But the Speedruns are bad, that is, the Missions have to be completed in a certain Time-how does it matter, the Main thing is achieved. Without all the Videos on Youtube, I would never have been able to do that, honestly. Oh and if only 1 Character dies in the Mission, the Mission has failed and does not engage you in open Combat with those ... The first Mission is still quite simple and is more of a Tutorial Mission. But already in the 2nd it gets tricky at first. The Story is rather uninteresting and somehow it didn't grab me at all. It's mainly about the Game here. We have a total of 5 different Characters, each with different Abilities and you only have all 5 together in ONE (1) Mission. Otherwise, you either only have 2.3 or in a few Missions 4. For example, the Grandpa Cannot climb Tendrils, haul corpses and also not into the Water, but can switch off distant Targets with his Rifle or lure opponents away with his animal. Yuki, for example, is nimble, can climb and has an Enterhook, but drags the Corpses very slowly. Mugen is/was the Best for me. He can knock out many Opponents in one Area (Skill) and even haul 2 CORPSES AND even run with it! But for that he can't climb Tendrils, doesn't have an Enterhook and can't get into the Water. You really have to think a lot about it, observe the Paths of the Guards and pay attention to their Viewing Cones. Because when they find a Corpse, YOU come guards and patrol the Area. That is, you can't just turn everyone off little by little ... You can, but bear in mind that no one is allowed to see this, nor are the Corpses. Example: If 2 Guards talk, one of them always patrolled around and you turn off the standing guard, hide it and the 2nd Guard comes back, she will only wonder, no more:D The hardest are To pick UP ALL Badges. In all Missions we sometimes have to do light but also many heavy certain things, such as not killing enemies at all or killing Enemies in certain Ways like Drowning or killing by an Explosion. The Badges can be completed gradually. That is, you don't have to make everyone in a Run, which somehow makes it a little easier. Otherwise it would not be possible either, because you are often not allowed to kill Guards, but below it says, for example, "Kill all Enemies with a Torch." That is, you have to do the Missions more than 2-3x. For leathertime players, I would only recommend the Game for little Money. On Easy you can play it well, but you don't get any Badges for it! I bought it myself as a Key for £5,99. Max 10€ I would recommend. Variety doesn't really have it. You do the same thing in every Mission, only Place, the Paths and the Number of Guards are different. Principle is and remains the same. Only Cons:-The Chars talk and talk every few seconds and that often annoyed me ... At some point the Voices in Audio screwed down a bit because it just went foul on the Sack I give overall for Graphics, Gameplay and Game Time a 7 out of 10 (1 bad, 10 Best)
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