Average Playtime: 3 hours

Shiness: The Lightning Kingdom

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About

Shiness is an Action-RPG developed by indie development studio Enigami, which will let you travel in a captivating universe doomed to destruction ever since the fragmentation of the planet Mahera...
Travel through an enthralling and interactive world as Chado and his 4 companions, and develop your characters
Hyper-dynamic combat mixing magic with combos, parries, and blocks like a traditional arena fighter
Develop 2 types of skills (physical attacks and magic) and unlock new talents and spells
Explore and interact with a vast world made of multiple environments thanks to you and your companions’ special powers and skills
Numerous quests and side-quests will give you the opportunity to develop your characters and their reputation
Play as Chado and his companions, and travel across the Celestial Islands onboard a flying boat. After a rough landing on hostile territory, you find yourself in the midst of a power struggle between several kingdoms. Chado might be able to resolve this situation thanks to Shiness, a magical spirit that only he can see.
Explore a large and captivating world with which you'll be able to interact thanks to the power of your 5 playable characters: crush a big rock using pure strength to enter a secret cave, or use telekinetic powers to activate some mechanisms and discover a back entry… During your journey, you'll meet dozens of dangerous enemies with whom you'll have to face off during hyper-dynamic fights mixing magic, and traditional fighting game mechanics (hit, block, combos…). Gain experience during those fights, while progressing in the storyline or by accomplishing numerous side quests. Evolve your characters, learn new skills and spells, and become the hero who will unify the civilizations of Mahera.

Metascore
68
Release date
Developer
Focus Home Interactive
,
Enigami
Publisher
Focus Home Interactive
Age rating
13+ Teen
Website
http://www.shiness-game.com/

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7/8/10 (64-bit)
  • Processor: Intel Core i5-2400/AMD FX-8320
  • Memory: 4 GB RAM
  • Graphics: 1 GB, AMD Radeon HD 6950/NVIDIA GeForce GTX 560
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • Additional Notes: Microsoft Controller for Windows® (or equivalent) is strongly recommended. The preorder bonuses (Original Soundtrack and PDF Manga in English and French) will be placed in your SHINESS folder in the Steam Directory: ...\Steam\SteamApps\common\Shiness\SHINESS_OST-Manga
Recommended:
  • OS: Windows 7/8/10 (64-bit)
  • Processor: Intel Core i5-2400/AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: 2 GB, AMD Radeon HD 7870/NVIDIA GeForce GTX 660
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • Additional Notes: Microsoft Controller for Windows® (or equivalent) is strongly recommended. The preorder bonuses (Original Soundtrack and PDF Manga in English and French) will be placed in your SHINESS folder in the Steam Directory: ...\Steam\SteamApps\common\Shiness\SHINESS_OST-Manga

System requirements for Xbox One

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Last Modified: May 25, 2023

Where to buy

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PlayStation Store
Xbox Store

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Shiness: The Lightning Kingdom Review "Buy, Wait for Sale, Rent, Never Touch?"
Apr 18, 2017
ACG
Shiness: The Lightning Kingdom gameplay
Jun 21, 2016
PC Gamer
Shiness - Overview Trailer
Feb 16, 2017
Focus Home I...
Shiness - Launch Trailer
Apr 18, 2017
Focus Home I...
Shiness - Gamescom 2016 Trailer | PS4
Aug 18, 2016
PlayStation
Shiness: The Lightning Kingdom | Overview Trailer | PS4
Feb 16, 2017
PlayStation ...
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25,781 items
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In the end
Reach level 50 with every character
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Lazybutt
Achieve rank F 10 times
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The Ultimate Predator
Acquire the Hunting Shoes
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Shi Master
Unlock all Spells
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Trigger 50 traps
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Shiness: The Lightning Kingdom reviews and comments

Translated by
Microsoft from Deutsch
First of all: I was quite hyped before this Game appeared and found the Game of what I saw pretty awesome and really wanted to get it to me. But then came two Shifts of the Release, which I can totally understand if there are Problems or the Game still needs Time. As said, one understands as a Gamer who wants to have a perfect and Bug-free Game. But Enigami hasn't communicated openly enough with the Players and explains why and why the Game has to wait so long for its Release. You explained a little in the Discussion Area. But it would have been better if they had explained it on the front page of the Game as well and also on their Homepage but there only the Date was changed to Q1 2017 and it was finished. This is Counterpoint Number 1 and refers to Interaction with the Consumer. Now to the Game: Pro-points-The Graphics are, in my Opinion, quite successful and adapt very well to the Emotions and Situations! -The very best thing about the Whole Game is the Soundscape of the Soundtracks and Music! Just incredibly and great Music! -Story has succeeded in the complete except for one Thing that you:) find in the Contra-points in the spoiler window-The Character and boss design has also succeeded quite well and thought through:) Furthermore, the Characters ' Connections are understandable and understandable and you get to know the Characters quickly and well and can put yourself into them. Per points When I started playing I was still very fascinated by the Game and found it really horny ... Until the Cutscenes came. Sound extremely budgeted and inaudible so you have to skip the Cutscenes, which are at an RPG ESSENZIELL! Furthermore, the Camera Guides in the Game, especially in Fights, are really a Spasm and often lead to unnecessarily heavy fighting Or even to Game overs that unnecessarily prolong the Game. The Combat System itself is also quite Criticized and hated, and I have to say Personally that you just have to get used to it. Clearly it is very fast and sometimes unnecessarily Frame-Perfect BUT THE Longer you play the game and the Higher the level, the easier the Fights will also be against Opponents from the same Level. You just get used to it. The quest testing? Or whatever you call it is also quite meagre. I mean the Explanation of Quests, the Markings on the Map are usually confusing when you have several Quests in an Area because you don't know immediately which point is which quest, because it's nowhere described except you go into the Quest Window and can be right on d ie Card lead what is quite cumbersome. In addition, you often get unnecessarily tight in many Places (even in Fights you sometimes just stop and can do nothing more) and are forced to restart the Game, which can be really annoying:/ Last But not Least, the End of the Game is vieeeel to Quick and Unfinished ... I felt a bit doof at the End. So the Story itself is horny, only the Ending was just like that ... Unsatisfactory.. So unfinished. And I just can't imagine that the second Part comes so quickly when the first Game took 20 Years from Paper to Release:/ I hope there comes at least a DLC to complete the Story ^ ^ "Despite all these Bugs and bugs and contra points, I recommend this Game in the Hope that patches still come In Relation to these Bugs and Bugs and these Fixing:) In Terms of the obscene Pro and Kontra I only give this Game a 6 out of 10 as I just had to play with these Bugs/errors and hope that this Game can still shine in the Future! LG Tobibound P.S If you want to watch my entire Playthrough or get your own Insight into the Game, you can watch this Playlist:) Whole Game from start end (unfortunately without most Cutscenes because of the Bug): c https://www.twitch.tv/tobibound/manager/collections/KBbiGS0xuBQkYA
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