TRANSFORMERS: Devastation reviews

If only they had the budget for everything except gameplay
Another action banger by Platinum
Translated by
Microsoft from French
It's really nice to find his robots from the years 80, especially after seeing these multiple strains through the latest films. If the young are a fan of the transformers films and find that this game looks like nothing, then know that the trilogy completely rots the series of transformers and that this game restores the smile to the elders that we have become today. Devastator, is a costeau game in its very difficult mode. I move painfully and take all the pleasure to do my series of rounds of coup. The game play is in the line of games fighting play current station. It's dynamic, it's typing and we're getting into the action. There are small transitions platform, shooting, object-blocking, races between combat zones of several enemies standar or boss. At the moment I'm only at the beginning of the game and the content seems correct... I hope that tons of add on will be added to the future of this game.
Translated by
Microsoft from French
TL: DR-if you are a fan of the transformers license, go ahead. For the others, it will be difficult to forgive the flaws inherent in the Platinum games that magnified here by the fact that it is the team B that developed the game. On the other hand, everything else bothers me. Already, few combos, we spamm more or less the same sequences in loop without thinking too much. Then the game really does a job of ♥ ♥ ♥ ♥ ♥ to explain to you its mechanisms. I had to get to the first third of the game to realize that there was an RPG system (with increased stats via XP point attribution). And again, I didn't realize that because I was doing one-shot by some bosses and I thought it was not possible that the game was so hard. And even adding a few PVs, the game remains very hard. In normal, against some bosses, to take 3 strokes equals to die. And I'm not talking about three sequences, I'm talking about three shots. It is impossible to recover from life in full combat if there are no containers on the map, so you only have to be at the cleat on the timing of your dodging (which work exactly as in Bayonneta). Once again, we have a game that requires you to be arch-squared, but that it takes some flaws like a camera completely to pick up during special fights. Well, it me off. But as you can understand, I'm more and more airtight to Platinum games. Only vanquish found thanks to my eyes in his time, everything else was only disappointment to me. If you're looking for a well-screwed Beat'em all, turn to Ninja theory's DMC, much better screwed up and interesting at all levels.
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