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Darksiders III review
by Winnie

Juegazo, no entiendo las criticas ni las notas bajas a este juego. Es un juego poco continuista igual que fue del 1 al 2 y ahora del 2 al 3, distintas mecánicas, combate y diseño de niveles. Darksiders III bebe mucho de la saga Souls, desde estus para recuperarte la vida, a los enemigos cabrones que te esperan al girar la esquina. Un juego que va mejorando conforme avanzas subes de nivel y aprendes nuevas habilidades, acaba siendo muy muy divertido y variado, con bosses opcionales y una dificulta desafiante. En resumen, digno sucesor de los dos anteriores y que da lo que promete, muy recomendado.
«Constantly dying and enjoy it»
«Underrated»

Other reviews2

Translated by
Microsoft from Deutsch
As some apparently forget, Part 1 and Part 2 were also technically different. Therefore, to say it is different from the Part before it should be nothing negative, but only to note that the Games are different from each other, just as their Protagonists are different from each other. Many compare the Game to Dark Souls, wondering is why? Because you collect Souls, because it's Hard, because when you leave your Souls behind in your dying Place. Not exactly many things that agree here. But well these days everything is like Dark Souls. I'd rather compare it to the latest God of War. Again, the Combat System is completely different from the previous Sharing. More focus is put on the Skill, dodge and stuff. And you get different new Skills that allow you to open new paths, or old Previously closed paths. Apart from the Kratos and Fury are quite angry and to access certain "Berserker" Forms, this declaration served first that not all always thinking in the Self-direction, it is not all always Dark Souls. But let's all about the actual Review. Graphic: The Stem is over to agree with the others, so it's easy to connect the Parts. Beautiful World Design, good animations. Special to Fury even when she uses her Forms. With the Combat Effects, they have sometimes exaggerated it, as it is difficult to see in many explosions when the opponent is attacking. Fight: This Time you Fight with a Whip ... Now at the beginning. With new Forces come new Weapons. You have some opportunities to change your Playing Goal, especially through the "Runes" that you can embed in the Weapons. In Some cases, however, the Camera is more of a fine one than the enemy itself, usually this Happened in narrow streets or Rooms, that the Targeting System did not capture the opponent and thus one had to guess where the opponent is now. And yes, it's heavier than the Parts before it. Story: Without Spoilers. Towards the end, I'm kind of missing, a few connections together. Why this? Where now? Otherwise a gelding Story in a World set in front of Darksider 1. Everything in all, I had Fun, even if I died many times and put the Level Of difficulty down at The 3rd Boss of Apocalypse because I am not as good as I would like to be. The further you get in the game, the more opportunities in the Fight you have which one keeps it varied, dodging is probably the most important thing you should learn quickly. I'm already looking forward to the next part, and thus the story of Strife. How will the Gameplay change here? Just wait and see.
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Haiku Review: Love the new combat / What is this sadness I feel / The credits now roll
Favorite Thing: Enjoyed most everything about this game but I especially liked the new combat. I'm not much of a hack & slash fan so this new Dark Souls + Darksiders combat was great.
Least Favorite Thing: I miss the open areas of Darksiders 2.

Date Completed: 2018-12-28
Playtime: 14h
Enjoyment: 9/10
Recommendation: Definitely! I loved this game, you should play it.