All the missions consist of a few sub missions. Of course, they were planted far away each other on the map. You can say the game has fast travel. They think about it too. Main missions mostly don't have fast travel points near them. Even this is not enough for them. They make you meet with an npc that obviously waiting you far away from the mission so you take the npc to there. What happens when you go there with the npc? Nothing, the npc just disappears. Does it finish? No, of course not. The mission starting point is on top of a huge building. You have to use a tower crane to reach there. You achieved it, you started the mission. Now, solve this boring wire puzzle again. The whole game has designed to extend the game length. Well, are rest of the game components good? The game provides stealth gaming but the enemy AI and the game design is not completely suitable for it. You can't hack people, environment or vehicles with multiple choices. Everything is too limited. Skill tree is ridiculous, after a little time I just stopped unlock them. Even, there is no point to earn money because there is nothing to spent it. The story is boring. They even weren't bored with the presentation of the story. No need to mention about the open world. The first game was bad but this is worse. Really terrible game.
«Waste of time»