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Fire Emblem Awakening review
by Basilio Guzmán Gómez

Finished on April 2, 2019:

+Art Style/Graphics
+Characters. (Expand with DLC containing retro heroes).
+Decisions impact ending and units recruited.
+DLC Content. (Easily the best offered in the entire series).
+Great replay value. +Music.
+Pairing system available where two units fuse as one.
+Side quests generated by developing a romantic relationship with two units called “Paraloges”.
+Social Interactions.
+Story.
+Two units attack on the same turn if one is next to the other without pairing.
 
-Battles are often luck, not skill dependent.
-Combat mechanism.
-Great number of extensive and unnecessary dialogs.
-Limit on weapon usage, which led to constant restock.
-Not all the main conversations used voice acting like in Shadows of Valentia.