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Shin Megami Tensei: Persona 3 FES review
by Basilio Guzmán Gómez

Finished on May 12, 2019 (PS2)

+Art Style.
+Characters. (Except Junpei Iori).
+FMV quality.
+Fusion skill returns (This time by having two personas, instead of different characters).
+Implementation of the Social Skills, Social Links and All-Out Attacks.
+Level design (except Tartarus).
+Music.
+Personas can be switched in mid battle.
+Persona Compendium implementation as a mean of re-obtaining previously obtained Personas in the same level as before, for a fee, eliminating the need of revisiting Tartarus.
+Protagonist is able to equip different types of weapons, contrary to Persona 1 and Persona 2 Innocent Sin/Eternal Punishment. +Story.
+The Answer expansion adds a great twist to the story.
+Voice acting quality in all main conversations.
 
-Combat mechanism.
-Elizabeth requests/side missions are bland do not add depth to the story (except the Optional Bosses).
-Graphics.
-Personas seems to level at a way slower pace than the characters.
-Player can only control the protagonist, only directing orders to the rest of the team.
-Previous games lore elements like characters or events are almost non-existent.
-Social links cannot be worked on each day due either days off, main story or some external event.