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Rise of the Tomb Raider review
by x_manicure_x

Rise of the Tomb Raider does not differ much from its predecessor, but we can at least say they tried to improve the game formula a little. Personally, I am not a big fan of the "icy" setting they chose this time, but I was happy to find the overall atmosphere somewhat closer to the classic games in the series (especially when in Syria). Surely they could have added some new dynamics, but as the series has just been rebooted, I guess they are focusing on improving quality over innovation. Areas are a bit too dispersive and the formula keeps getting closer to trendy, chore-led open-world games, but it's still one of the best action titles I played recently. Still far from the narrative quality and over the top action of Uncharted though. (7.3/10)

Other reviews8

This was the first Tomb Raider game I've played, and I enjoyed it! Really great gameplay moments, using different kinds of arrows, and the stealth made the experience really good. I didn't much care about replaying certain areas, collecting lore or doing the Expeditions, but I still enjoyed it! I very much plan to continue playing Tomb Raider, since it has now become one of my favorite game franchises!
«Sit back and relax»
See my review for shadow. This game is pretty much the same but I liked some of the unique sections more in shadow. I think this series looks very good but is just average. Also, I did like no tombs when I was playing, maybe I just missed them but I didn’t think the game did a good job of directing you how to explore.

Final Score: B+
Translated by
Microsoft from Deutsch
-Rise of the Tomb Raider: 20th Years Anniversary Edition-Even though Lara Croft'S Breasts haven't grown since, so did her Ego. We are in The footsteps of her father (Classic Crystal Dynamics Tomb Raider Cliché) at Lara's first, own and volunteer Expediton. In Search of the Source of Immortality, she chases the Secrets of a Prophet behind and runs a Race against time, since, to cover all Tomb Raider clichés, a mysterious Organization called Trinity itself Hunts this art fact into the Hands of this Art fact. Want to get. Yes, why do I mention Tomb Raider Clichés so often? Well, RotTR can be played as an experimental but extremely successful Crossover of the Tomb Raider 2013 reboot and many previous ones, especially the Legends series, Tomb Raider Games! I had ENDLICH Back There feeling Tomb Raiding To operate without constant defensive shooter deposits:D Maybe I'm slightly negative towards this Game, but NO, this Game is ' the absolute Hammer! I had more Fun with this Game than intermittently another Tomb Raider Part. Already mentioned Above, RotTR uses a classic Lara Croft Story this Time and sends us into the Depths of the Siberian Wilderness. While the Main Mission gameplay technically is more based on the 2013 level, there are optional Tombs to explore, which can be explored in the classic grave robber style and whose Puzzles can be solved. It's Worth it, as you can get loads of new Gear to make it easier to Play. Although the Puzzles and Gameplay are relatively simple. Say, Main Game: Run, climb, shoot and solve a few Puzzles if necessary. The Level of difficulty is adjustable, the Game was right in the middle (!) on "Experienced Robber" but still quite light. BUT there is once again a Lot to Collect in RotTR's Open-World, Such as super detailed Relics to View, documents with interesting Content that complements the Main Story, Murals for Translation, Challenges and even Missions of various Kinds. In need of Getting used to it, the Keyboard control could be at the beginning, which was slightly modified to The 2013 part (similar to the modification of the Control of Tomb Raider Legend (2006) to Underworld (2008)), which nevertheless proves acceptable. To the Graphic there is ÜBERHAUPT nix to complain about because the is ' delicious! At the cutting Edge of the world ... And Lara's Hair < 3 However, one Criticism is my Side: The unconstant Frame rate. According to the Developer, at least with the Geforce 970 should be able To play at a high Level of Detail, which was not really the Case with mine. In order to obtain a reasonably constant FPS number, I had to partially scale down the Graph by a considerable amount than the Settings suggested to me. Still, Performance still weakens in larger Areas and especially in the Cutscenes. By the way, which were extremely elaborate and mega beautifully implemented. The Cutscenes against! So much for the Main Game, now to the DLC's:-Blood Gang-HOLY SHIAT!! I was animally pleased when I learned that you were implementing a Croft Manor again! Blood Ties are mainly about saving the Crofts estate, which is redesigned but oriented on the 2nd Manor (Tomb Raider Legend, Anniversary and Underworld), Before Lara's Uncle's Plans. So we now have to collect Relics and Documents spread across the Manor and use them from their information for puzzle Solution. Personally, I think this Game principle Is extremely good, and I would like to see such combination tasks in the main Game in the Future. Meanwhile, we take the Property apart, we also learn a lot about Lara's Past and the Life of the Crofts. And every now and then there is a Lot of Nostalgia in this DLC ... > > more may still come with the Baba Yaga DLC, etc:D
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7/10

+ Lara's character is a star
+ Edge of my seat cinematic action set pieces
+ Puzzle tombs were a good challenge and a blast
+ Varied landscapes compared to previous titles
+ Gorgeous visuals throughout

- Combat feels tacked on
- Side quests never felt compelling
- Story treads on cliche Indiana Jones territory
Though the plot is somewhat clumsy, the gameplay is awesome and the graphics are wonderful especially on PS4 Pro in native 4k mode.