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The Legend of Zelda: Breath of the Wild review
by x_manicure_x

Breath of the Wild has been a disappointment for the first few hours, but it grows on you little by little until you will not be able to stop playing. You will just need some time to wander around and figure out all the main mechanics. I usually don't like open-world games, but this is actually the first time I felt like exploring all areas and finding out new things rather than going on with the campaign. The continuous changes in the environment and the use of elements have a big influence on the game dynamics, and there are so many little details that will make the experience unique. Puzzles and fights can be solved in many different ways, and sometimes the craziest and inventive solutions end up being the most effective. Looting, cooking and picking up weapons can be frustrating at times, but it will eventually add to the satisfaction of finally being able to survive tougher areas and enemies.

However, while the open world is beautifully crafted and full of different things to do, the number of enemies is extremely limited. We probably have less than a dozen monsters endlessly multiplied by palette swapping. As map events are pretty sparse, running aimlessly and bumping into the same monsters all the time makes exploring pretty dull without a horse to speed up things. Little effort was also made in the plot and characters. All my interest was in exploring and getting stronger, but dialogues were mostly redundant and there is literally zero development in the characters and main story. Side-quests were mostly repetitive and come with very little rewards too (in some cases, you spend more on rupies and resources that what you will eventually get as a reward).

Breath of the Wild is overall one of the best open-world games in recent years in terms of gameplay, but the thin plot and quite repetitive dynamics are the only things preventing it from becoming a true masterpiece. (8.5/10)
«Can’t stop playing»

Other reviews16

Second time finishing this game and still want more!
«Blew my mind»
«Just one more turn»
The Legend of Zelda Breath of the Wild tells you all you need to know before you boot up the game in the very title itself. A mastery of open world design that rewards thinking outside the box and avoids the clunk that other games of the genre can't escape from.
«Blew my mind»
«Can’t stop playing»
An experience that will stick with me forever. No less than one of the best games ever made, it takes you on a journey full of colourful characters that I remember fondly. The Hyrule depicted in this game is expansive and full of life, with a fully fleshed out map taking you from idyllic plains, to snowy mountaintops, to volcanic villages. I still remember every inch of this world.
«Blew my mind»
The best game on the system, without a shadow of a doubt.

In the beginning it feels like hard work to carry on playing due to the lack of guidance given with the game, however after around 15/20 hours it gets going and I could not put it down. This was the first Zelda game I had played and I am now looking to play more. If you have a Switch and haven't played this game, go out, buy it and play it! 
Never has a game felt quite as alive as Breath of the Wild. Initially I was a little put off by the differences between this and previous Zelda entries, but that soon changed to absolute adoration. Not only does it have a massive world, but it's a massive world filled with characters, animals, quests, mini-dungeons (shrines), and secrets. It plays surprisingly smoothly on the Wii U. I've heard things of frame drops, but I haven't experienced that at all (though, to be fair, this could be because I've been playing exclusively on the gamepad). One thing I truly love about Breath of the Wild is the challenge. Standard Bokoblins aside, every battle legitimately feels like a punishing life or death situation with little room for error. Weapons break fairly quickly and I love this. It adds to a frantic sensation of wild survival. What's more, there are little surprises around every corner. I have yet to find an area where exploration didn't bare fruit. While damn near perfect, it has a few minor issues. Firstly, the control scheme may take a while to get used to - the button configuration is kind of all over the place (some commands could probably have been simplified to one button rather than multiple). Secondly, the English voice acting is horrendous, and as far as I know there's no way to change it on the Wii U version. Finally, the actual dungeons aren't nearly as massive as pre-release rumors suggested. Naturally, this isn't the game's fault, rather misinformation leading to speculative hype. The dungeons are fun, but pretty short. The true satisfaction comes from the exploration of the seamless world. 
«Blew my mind»
«Can’t stop playing»
First Zelda game I'd given a crap about since Link's Awakening:DX

I don't really have to explain's pretty universally loved.
«Beaten more than once»
Simply one of the best games I've ever played. It is stunning to be playing Zelda in 2018 and realize that we are now at the top of the Zelda mountain after a generation. The sense of freedom in Breath of the Wild is unparalleled.
Probably the best game ever made.