Hugo Dallaire
Artist
Hugo Dallaire is a games artist. Dallaire has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Shanghai. Dallaire's first published game was Tom Clancy's Splinter Cell released in 2002. Then, Hugo Dallaire went on to work on Outlast as the artist. Afterwards, Hugo Dallaire worked on Outlast: Whistleblower developed by Red Barrels in 2014. Most lately, Hugo Dallaire worked on Outlast 2.
Display options: