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I like this game but it needs more, so It would be fun if you made every bigger fishes open their mouths to eat the player fish and if the player touches the bigger fishes from behind make the bigger fishes turn around to eat you please. 





Also make the enemies the fishes that chase you open their mouths to eat you too please.





Also I would like 82 levels in this game please as the level goes up to level 37 in level 37 there are no fishes except for enemies so add smaller and bigger fishes in that level please and rest of the levels please.

That’s all thank you
«Can’t stop playing»
I had quite a bit of fun with it though they should have sorted out the fps drops. 95% of the time the game ran great. I like the whole Umbral element, especially how it was frequently a second chance.

Date Completed: 2024-04-25
Playtime: 35h
Enjoyment: 8/10
Recommendation: If you're a souls-like fan
the mashup of scorsese's two main films: hugo and shark tale
Monster Hunter is not just a game; it's a boundless adventure that beckons you into its vibrant world filled with awe-inspiring creatures and endless possibilities. From the moment you step foot into its richly detailed landscapes, you're greeted with a sense of wonder and excitement. Every hunt is a testament to the game's meticulously crafted mechanics, challenging you to strategize, adapt, and ultimately triumph against formidable foes. But beyond its gameplay prowess, Monster Hunter fosters a sense of camaraderie unlike any other. Whether you're embarking on hunts solo or teaming up with fellow hunters, the shared experiences forged in the heat of battle create bonds that endure far beyond the screen. With each victory, there's a profound sense of accomplishment, knowing that your skill and determination have conquered the seemingly insurmountable. Monster Hunter isn't just a game; it's a journey of discovery, friendship, and gratitude for the countless memories it has provided.
Like most games inspired by Lovecraft lore, this game seemed very subpar. Under an hour in however, just after a snake lock puzzle I found the game crashing. No matter how many times I loaded back in and finished or attempted to finish the puzzle, the game would crash. Online research shows this a common issue and playing this on the PS5 is impossible due to these crashes.
A game often reviewed for what it is not rather than what it is. This isn't a deck builder, nor does it try to be so.

You pick a class and some equipment, and said choices determine the "deck" you'll be using; you do not earn individual cards per say but rather alternate equipment that comes with its own set of cards. Because of this your cards do not grow in numbers, but rather you are presented with the option of engaging in alternate playstyles.

What I specifically like about Card Quest is that when you make it further and further, it's not because you have a better or increasing set of cards, but rather because you, the player, get better at knowing when and were to use them. And perhaps it's mastery is not in winning with the strongest cards (equipment), but rather in eventually winning with even the weakest combinations.
Had fun!
There are very few animal species. Craftable items are also very few. Many items are very useless. It looks like the game hasn't finished yet.
Finished just now with the child on local and it was very fun!
«Time-tested»
Exceptional
The game reminded me of some of my psychedelic trips. Its environments are captivating, and the music enhances the experience beautifully. While I'm unsure of the creators' intended purpose, I found myself forming personal impressions that resonated deeply with me. I appreciate any piece of art that invites individual interpretation, and this game certainly does. The puzzles are well-designed and add to the overall enjoyment of the experience.
«Blew my mind»
(warning: very small, vague slight spoiler maybe?) beautiful visuals. great writing. great sound. great mental health representation w out a stupid predictable recovery happy ending that is so far from how it really feels to heal mental health. theres no cure and it doesnt go away fully suddenly, and never come back. it fluctuates, sometimes more sometimes less. and through it all u also have to live with yourself and your guilt for being mentally unwell. this game shows that. properly.
The short version. This is a very bad game. Don't play it, even for free. This is coming from a gamer who is quite generous in his reviews. Now the long version. Death stranding is an insult to Hideo Kojima himself. You'd expect at least a half decent game, as Metal Gear solid, Phantom pain. It is not. The graphics are good, music and SFX are nothing short of a AAA title, and all. You can add as many toppings and spices as you want, but what to do if the brat is a spoil? The gameplay is pathetic, extremely slow-paced and highly confusing. At best, this is an "okay" hiking simulator. The only challenge this game poses, is to go from point A to B in a single sitting. The start of the game is brutal on the player as hell. The weight limitations, complete absence of weapons initially and very tough terrain made me hate this game more and more. If you don't believe me, play it for 2 hours and thank me after.
«Disappointment of the year»
«Waste of time»