Sam Houser
Producer, Designer, Programmer
Sam Houser is a games producer, designer and programmer. Houser has been working with Rockstar North, Remedy Entertainment, 3D Realms and MumboJumbo. Houser started in 1997 as the producer of Grand Theft Auto. Next, Sam Houser worked on Grand Theft Auto: London 1961 taking on the role of producer. Afterwards, Sam Houser worked on Max Payne 2: The Fall of Max Payne developed by Remedy Entertainment in 2003. The latest work of Sam Houser was Grand Theft Auto: Episodes from Liberty City, published in 2009.