10,000 Leagues

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About

10,000 Leagues is the continuation of my final major project I am adding in stretch goals I was unable to fit in due to deadlines of the assessment.

I have used procedural generation algorithms to create dungeons that change each time the game is played and this is currently working within the current build.

My next goals are: Enemies, Art, SFX , Animations, and implementing a storyline.

Known issues: Key spawns in the same room as the player

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Adam Thomas
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System requirements for PC

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Last Modified: May 21, 2021

Where to buy

itch.io