Average Playtime: 7 hours

Citadel: Forged with Fire

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About

Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.
You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.
Welcome to the magical world of Ignus: a 36 square kilometer landmass of sweeping plains, dense forests, craggy mountains, festering swamps and frozen tundra. Leave no stone unturned as you explore dangerous caves and ancient ruins to recover powerful artifacts and uncover a rich history spanning thousands of years. Embark on a journey across the land to find the perfect place for you and your allies to call home.
Master a diverse range of powerful spells. Use the Extract spell to quickly harvest the world’s bountiful resources, bring meteors down from the heavens with Conflagration, or lift and throw an entire castle with Telekinesis. Discover your conduit of choice among a huge selection of mystic wands and staves, magically imbued axes, swords, maces and hammers, and enchanted gauntlets.
Align your efforts with fellow Warlocks to create a mighty House. Create an internal hierarchy of power, design and plant your own House flag, share your resources to build huge castles and team up to hunt legendary creatures. Wage war with opposing Houses or hatch plans of deceit and trickery to cause internal chaos and ascend the ranks within your own.
Use the Pacify spell to tame ferocious creatures and amass an army of minions. Tamed companions will gain experience and grow with you as you travel the world and triumph in battle. Siege an enemy fortress with a horde of savage Orcs, ride Horses and Direwolves to quickly traverse the vast landscape, or rain fiery death upon your enemies from the back of a Dragon!
Construct your Dream Castle using hundreds of structural pieces found within a flexible and easy-to-use building editor, or take advantage of the dynamic destruction engine and crush someone else’s. Enhance your fortress with magical structures like defensive shields, attack towers, mana pools and respawn stones. Unlock new fortification materials and building features as you level up: with so many materials and pieces to work with the only limit is your imagination.
Are you an old, bearded and wise Warlock or are you a young, ambitious and strong-willed Mage? Create your own style with a huge variety of clothing and weapon options. Discover a near limitless variety among these items’ stats with Citadel’s rich and deep loot generation system; every loot pull is different and ensures that fighting monsters and exploring dungeons is a constantly rewarding and memorable experience.
Why walk when you can fly? Use your Wizardly prowess to take to the skies. Enjoy the convenience of a custom-crafted broomstick, tame and mount airborne companions like dragons and giant eagles, or use alchemy to concoct potent elixirs allowing flight without the aid of beast or broom.

Metascore
68
Release date
Developer
Virtual Basement
,
Blue Isle Studios
Publisher
Blue Isle Studios
Age rating
Not rated
Website
http://citadelgame.com

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for PC

Minimum:
  • OS: Windows 7 or better
  • Processor: 2.0GHZ or better
  • Memory: 8 GB RAM
  • Graphics: GTX 950 equivalent or better
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
Recommended:
  • OS: Windows 7 or better
  • Processor: 3.0GHZ or better
  • Memory: 16 GB RAM
  • Graphics: GTX 970 or better
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
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Last Modified: Oct 29, 2024

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iBarin

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Citadel: Forged With Fire First Impressions "Is It Worth Playing?"
Aug 3, 2017
TheLazyPeon
Citadel Forged With Fire #1 ~ Had Me At Magical Survival
Mar 25, 2019
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Our First Day Of RAIDING (Citadel Forged With Fire) #4
Jul 29, 2017
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Citadel: Forged With Fire - Harry Potter Incontra Skyrim. Forse.
Apr 9, 2018
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Citadel: Forged With Fire - Launch Trailer | PS4
Nov 1, 2019
PlayStation
MAX LEVEL SPELLS! - Citadel: Forged with Fire Gameplay FINALE
Aug 7, 2017
PartiallyRoyal
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Forged With Fire
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Citadel: Forged With Fire Announcement Trailer
Checking out (Citadel)
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Citadel: Forged with Fire reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Servus all on the Screen now I, too, have once let myself get carried away to a REÊ. When I joined Citadel at The Beginning I was looking for a new Game which tells me The Time, where I can build and craft and not exactly Wür ♥ ♥ ♥ In Short, there is fun in Both PvP and PvE. NATURLICH and I would like to emphasise this again clearly, I know what EA means. But I do NOT know what it means. Now to the Beginnings back to the Beginning ... I gloomy at the Beginning, finally on lev 10, through the Area, have played in front of me, tried myself in Construction etc. Was a lot of Fun and when I compare it with other Games, I found building different but not unpleasant uund positive GUT. Now with Screens and Stories I have told my Friends, who also like to forget the Time in the evening, reported about it and knew, just RUMBUNTING with the Broom times, taming an animal WITHOUT only plan for a lot for hours, cook, prepare, is all refreshingly Fun. And Zack has it, too. They bought it-----> Yes clear, couple macken, lags and hickls were there, BUT we got over it. Even that at some point our Server was simply not accessible for days and our Fortress fell into disrepair. Then began the first big Nerf s. JAYYYYYYY ... Basically, it is good when Manufacturers put their Products to the Test, Nice find that Goes, Bathroom is not possible. Even that they thought of it at The Anfag, the PvE and PvP could have different Requirements. Top. Aaaaaber then ... The first Nerf who, in my Opinion, went fully down his pants, just for PvE, was ... The Broom. DER BEEEEEEEEEEEEEEN ... The Unique Selling Point for ME WHY I found this Game so cool ... THAT Feature why various Ladies in my Round so bock had to jet with the Broom through the Area YES FRAUEN, I'm talking about FRAUUUEEEEENNN DEAR Gentlemen of the dark Basement Vault ... Tja the said BEST was so downgenerated because of a few wailing PvPler ... That it was pointless to use it. Running was faster ... Since then, only wildly something is generfed, renerfed again, newly re-generated,,,, generfed back and forth and at the end ... Broken general-fed. Justification.... The players would be too quick across the Map and should rather use the designated Towers ... They would be underutilized ... ARE WE HERE IN ÖNV??? Do I have to subsidise the poor, single Towers because they are so lonely? SO ALLEINE?? Sorry, just Nonsense. Especially since the TÜRME constantly crashed at that Time, which mostly caused the Loss of Equipment AND the contents of the Inventory ^ ^. COOL gelle ^ ^ in Short, since that ... As it says so beautifully ... Balanced.... Rebalanced ... Cross-qurouched, hobbled and knitted balanced ... Unfortunately... Well with moderate success. Launage disconnections, slow Servers despite only fewer Players, updates are moved, Then dropped out altogether instead comes a Fix ... The important one, usually something like ... "Color of the Tree on the left in the dark Forest at the right back center ... Brighter made "or something in style. The fact Is ... Despite initially good Approaches and really fast Servers, it has now become a non-content snoring of the few Creatures that are still there. Building is still Fun if you don't want to build nice because THAT have been costing Masses of resources extra and Eternally a lot of Time to produce them for some time. In the past, the Developers still accepted Criticism via E-mail, now one is rather locked in Steam and From the formerly friendly Mail colleagues now comes out nix more. Unfortunately, there is also a wasted opportunity with Multiplayers and Long-term Testers, because this is WHAT we are, even if we pay for it DURFTEN, to stay in touch in order to tackle the Problems constructively as in the Beginning and to get important Information sent quickly. In the End, I can say ... From The Beginning ... JAAA KAUF ES, Hau pure ... LOS NIMM ES DIR ... Am I now too ... Leave it lying down. Vllt is still maturing it. Like good Cheese ... So 12 Months ... But I suspect it's like Wine ... Unfortunately bad Vintage and Cork ... No one wants it true ... What change and redesign the Bottles drumrum ... Therefore ... No.. Let it ... Unfortunately they have it .. Even with the upcoming Update ... No longer necessary and I think they take care of other Games from the House ... Greetings to all who have Desired and are Deceived ... There's something else to come for sure ... Greets Centy
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