Average Playtime: 3 hours

Darksiders

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In Darksiders, you play as War - one of the Four Horsemen Of The Apocalypse. Two kingdoms, Heaven and Hell, could never solve their disagreements and battled each other from the beginning of time. "The Charred Council" arose in between two sides forming the brotherhood of Four Horsemen - War, Death, Strife and Fury. With these for horsemen on the watch and all the conflicts end, humanity has been born - a "Kingdom of Man". Council has created Seven Seals, that must be broken, when "The Kingdom of Man" will be ready for an Endwar. When our protagonist, War arrives on Earth, he sees that the final battle between Good and Evil already emerged without breaking Seven Seals. After fighting a demon called Straga, he is summoned by the council. It accuses him of destroying the balance, and that now the Apocalypse is unstoppable. Convincing the council in his innocence, War now has to stop the Endwar.

Darksiders is a typical hack-and-slash game that lets you produce comboes with two primary weapons - Chaoseater and Scythe - and various gadgets. While defeating his enemies, War can execute them with brutality. The gameplay is undertoned with dark mythology bound with the present days.

System requirements for PlayStation 3

System requirements for Xbox One

System requirements for Xbox 360

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
  • Memory: 1GB XP, 2GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce 8800/GeForce GT220) 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better ( must support pixel shader 3 )
Recommended:
  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
  • Memory: 2GB XP, 3GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce GTS 240) 256MB graphics card or better, ATI Radeon HD3870 256MB graphics card or better ( must support pixel shader 3 )
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Last Modified: Oct 21, 2024

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Darksiders reviews and comments

Wonderful atmospheric level and art design, fun enough action combat and solid exploration. Also the start of one of the most underrated franchises.
«Time-tested»
«Underrated»
Still the best game in the franchise
Back on its release, Darksiders 1 was described by many as “Legend of Zelda meets God of War.” They weren’t wrong, and the Darksiders series continues to be a blend of other genres with metroidvanias.

The Darksiders games follow the story of the four horsemen of the apocalypse: War, Death, Fury, and Strife. The artistic design is the brainchild of Joe Madureira, comic book artist of Uncanny X-men and Battlechasers. This distinct art-style is the icing on the cake for the hack-and-slash gameplay.

Darksiders 1 is the most Zelda-like of all four titles. There are classic dungeons, classic unlockable items that allow for additional exploration, and tons of areas you can backtrack to in order to unlock health and mana upgrades. Customization is minimal. You always use War’s sword Chaoseater, but have the option of using a Scythe or Gauntlets as your secondary weapon. You also have a few activated abilities you can take advantage of. You do have the ability to change what “enhancement” is attached to each weapon, but the impact they have is pretty minimal. Combat gets repetitive, but it’s balanced nicely with exploration, puzzles, and scripted action sequences.

Some elements of progression are annoying, like leveling-up your weapons. As you kill enemies, your weapons gain miniscule amounts of experience and become more powerful. The main issue is that only the weapon that deals the killing blow gets any experience.

In the remaster, the controls have been mostly untouched. This is simultaneously a good thing (the combat controls in the original were tight) and a bad thing (the aiming in the original was way way too sensitive). Fortunately, it hooks right into Steam’s controller API that allows you complete control over inputs and layouts. I had a few crashes while playing the remaster, but mostly my experiences were positive. Graphics look great.
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Epic Game in The Style of The Legend of Zelda, but with more Blood and another Story. You are playing War, one of the Apocalyptic Horsemen, who rides to Earth, where the Forces of Heaven and Hell plunge into the Final Battle of their eternal Discord, the Apocalypse. Oddly Enough, your Brothers, the other Horsemen, don't show up and your Powers dwindle. Not up To the Power of the Hell Legions, war falls On the Battlefield. To his Astonishment, war is accused by the Fiery council, an Authority designed to keep the Balance between Heaven and hell until the seven Seals of the Apocalypse are broken, of supporting the Hell Legions in an Attack on the Earth and thus Destiny of People to have sealed. Fighting back against the Allegations, Krieg offers to find the Culprits or die at the Company ... The Scenario is well staged, in a Big City that has been completely derelict in The 100 Years that war has been held in captivity and is divided into several Areas, adapted by design to the Demon Ruler who controls the Respective Territory (Lava Swamp, Desert, Spider Nest, jungle and in the Center Derelict City). As in a Zelda game, you move through the Upper World to a Dungeon to solve Puzzles that often have to do with a new Object to be found there, and ultimately defeat the Boss opponent. The Puzzles make you Ponder from time to Time, but don't stop the Fun of the Game. The Combat System is convincing, even if it takes a lot of getting used to at first. Visually, the Game makes a lot of difference and doesn't save on the Blood. In addition, there is even a Value in the Statistics how many litres of Blood you have already shed. The Story is very exciting and convincing all along The line. In addition to your Main Weapon, there are also 2 Secondary Weapons, which are rather mandatory and rarely used. In the Game there are also objects you can collect: Items that increase your health bar, Your Cement display (for Special Attacks), Artifacts that you can exchange with the Dealer For other Items, and Parts of the Base armor, a powerful one Armor That makes you more resistant to Attack. The Special Attacks first Have to be bought from the Retailer for a lot of In-game currency and are rather not worth it as they do little Damage. Better she invests the Money in new Attacks and Potions, that's more effective. The System could have been better developed! In addition, Krieg has a Horse that you get late in the Game, which allows you to move faster through the Game World and carry out stronger Attacks. Unfortunately, this Aspect is also underused, but this has been improved in the 2nd Part. Basically, However, Darksiders does (almost) everything right that a Game of this Genre can only do right and therefore gets a Rating of 9.5/10 from me
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