Average Playtime: 4 hours

Furi

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About

Furi is a game that consists of boss fights. It is set in a neon-bright futuristic world with some elements of traditional Japanese aesthetics. The game is accompanied by a synthwave soundtrack recorded by several popular electronic artists including Carpenter Brut.
The player assumes the role of the Stranger, a white-haired samurai wearing a red cloak. The Stranger was kept as a prisoner on an orbital station until he was released from his cell by an unknown benefactor wearing a bunny suit. The protagonist, now armed with a plasma gun and a katana, has to fight his way to freedom through a series of levels, each of them containing only one enemy, a boss who guards Stranger's prison. Each battle is preceded by a cutscene that further reveals the plot, and each boss requires a unique approach.
The game is played in an isometric top-down view. The combat system is very simple, it includes no combos and consists of only four basic movements. The Stranger can slash with his sword, fire his gun, block an incoming attack or dash forward to avoid it. Each action can be made more powerful by holding its button for several seconds, although it slows down your movement.

Metascore
76
Release date
Developer
The Game Bakers
Publisher
Plug In Digital, The Game Bakers
Age rating
17+ Mature
Website
http://www.furigame.com/

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 10
  • Processor: Intel Core i3 / AMD Phenom II X4
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 / AMD R7 250 (1GB VRAM min) (for 720p 60FPS)
  • Storage: 5 GB available space
  • Additional Notes: Controller

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for Nintendo Switch

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Last Modified: Oct 27, 2024

Where to buy

PlayStation Store
Xbox Store
Steam
GOG
Nintendo Store

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Furi | Gameplay trailer | PS4
Mar 9, 2016
PlayStation Europe
Furi Complete Arrangement: Danger - 6:24
Feb 25, 2017
confusedTurtle
Furi Review
Oct 29, 2016
Joseph Anderson
Furi Trailer - Nintendo Switch
Nov 30, 2017
Nintendo of ...
Furi Complete Arrangement: Carpenter Brut - You're Mine
Mar 19, 2017
confusedTurtle
Furi: All Boss Fights (4K 60fps)
Jul 9, 2016
Boss Fight D...
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745,314 items
0.40%
Platinum Trophy
Collect all trophies
0.52%
For the Ones who Fell
Defeat The Flame
1.14%
That Was Intense
Get a S rank in Furier difficulty (story mode)
1.99%
Furier than Ever
Complete the game in Furier difficulty
2.24%
Untouchable
Defeat a guardian without taking any hits
view all achievements
21 items
I knew his facial expressions seemed familiar…
Oct 1, 2023
coder-and-avatar
How many times did you die in your first playthrough? Who was the first boss you got a game over to?
Oct 4, 2023
glossyplane245
The Beat is the most heartbreaking boss I have beaten
Oct 4, 2023
minimal_sense
I think this is my personal favorite video about Furi, for a small channel he did pretty good
Oct 4, 2023
FoundationSalt3529
First Playthru Stats
Oct 8, 2023
DeathbySiren
Beat every boss on both difficulties except for Bernard the Almighty, made a tier list. Tell me what you think.
Jul 6, 2023
ArbiterNoro2428
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MAN vs FURI (PC)
MAN vs FURI (PC) Furier Mode!
MAN vs FURI (PC) Furier Mode!
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102 items

Furi reviews and comments

This is perfect.
A series of bossfights interrupted by brief walking sections set to amazing synthwave with a bright neon artstyle, and it excels in all of those.
«Blew my mind»
«Can’t stop playing»
Perfect action combat, a stellar OST and a nice nein artstyle
«Blew my mind»
«Underrated»
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«Constantly dying and enjoy it»
«OST on repeat»
the game is a boss run all fight are boss fight. Still what save this game from boring and other flaw of this type is the ost the art design and the flow of the fight. U have long range attack and short range attack alll this attack cab cahrged. It will be too easy if it was only that boss can have invenurability against some type and u have either to play defensive or agressive. The game is fucking hard. More than one time im saying myself i cant do that. But todday i have finished it and it was a great experience from start to end. 
«Constantly dying and enjoy it»
«Underrated»
Stellar. Looks good, sound fantastic, plays immaculate.
«Blew my mind»
«Constantly dying and enjoy it»
Translated by
Microsoft from French
"A big thank you to Shinji Mikami, Hideki Kamiya, Keiji Inafune, Hideo Kojima, Hidetaka Miyazaki, Genyo Takeda, Platinium games, grasshopper, manufactures, and treasure co. thank you all for your games and the memories they have given us!" If one of the names mentioned by the developers tells you something and you are a follower of the exgigeing and nervous action games, then Furi will be for you. A trip completely halucinated and halucting by its mastery and its genesis. "... and you. Thank you for playing Furi until the end! " Well if by chance one of the dévs falls on this notice, this is my answer: guys, you have understood everything! And I can't help but be happy simply to see a French game emerge that fully assumes its influences, both in terms of artistic direction and gameplay. Fury is a bit of an amalgam of a Ninja Gaiden and a manic shooter. And I don't remember having such a mix in my hands. Are we witnessing the appearance of a new genre? In any case the game has a huge quality that I find in the dark souls, the games Platinium games (metal gear rising to give another example) and Grasshopper (killer is dead for example): it is the one to make the player better: each fight is segmented in PHA increasingly exgigeing. You can hit, shoot, Dasher, counter and make a loaded shot... and that's pretty much it! But behind this accessibility are hidden paterns retorts that you will have to memorize. For the persevering player, the progression curve within a game session can be lightning-fast: while we were being beaten wildly during the first phases of a boss, we find ourselves to make mistakes, to literally explode the boss in its first phases after only a few tries. And this progression curve is found throughout the entire game. Furi is like a large staircase to climb: with force of effort and warm-up, we come to the end step by step, so that we are really happy to finish it! And that few games do it. For the furious crazies, the game features a speedrun mode and more exhilarating modes of difficulty, although the basic game is already incredibly "rough". We will also appreciate the sound soundtrack of the title, and for those that the difficulty of the soft effrait, I recommend at least to obtain this one! The band camp here. [furi.bandcamp.com] graphically, the game adopts a pure line, a very dynamic style in the image of the grasshopper games, and offers us during the entracts of the strolling in the heart of Lunar and imposing landscapes. My only regret is the character of the Narrator, who is clearly too much. I think that the Player did not need to be explained necessarily all the ins and outs of the plot, and that a little mystery would have given the game a special aura, a little like the dark souls. :) To finish I will insist on giving a chance to the game and its developers. A Studio capable of taking out such a killing and French is surprising, it leaves a PEnter on possible future games. Personal appreciation: 19/20-so much love and talent in this game! / ! \ Indispensable joystick/! \ If you enjoy the genre:-all Platinium games (excluding command sets). -All Grasshopper games. -Any manic shooter/shoot them up worthy of this name (let's cite Ikaruga as an example). To finish a big thank you to Gautoz of Gamekult for this discovery!
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If you don't play many bullet hell, fast-paced twin-stick action games, Furi will likely test your sanity. You start your game as a stranger, imprisoned in a highly advanced ten island prison complex which floats in orbit above a planet's surface. A man wearing a rabbit disguise frees you, gives you a sword and gun, and leaves you with one idea in your mind "The Jailer is the key. Kill him, and you will be free.".

This game is a sci-fi version of Afro Samurai, where you have to battle each islands Guardian to progress, similar to games like Shadow of the Colossus, you fight only with these Guardians. That makes every boss feel like the last boss fight in any other game. These fights are stylish, fast-paced, intense rounds of endurance. I almost gave up, at one Guardian, called The Burst, it was so hard, and if you lose, you have to start that fight sequence from the beginning,  hearing the same dialog over and over again. I mastered that fight, but one sequence and after another beating I deleted the game, infuriated. But the game was so good that after the dust settled and anger faded away, I installed it again and beat the boss after the first try. The feeling you get when beating hard enemy was only matched by souls games experience. So don't forget, "The Jailer is the key. Kill him, and you will be free.".
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«Constantly dying and enjoy it»
«Underrated»
Can’t say anything bad about the game. One of really great indie games I’ve played. It’s challenging and addictive, very beautiful and every character is deep and interesting. Will recommend it to everyone who likes stylish neon slashers.  
«OST on repeat»
Boss fights here are pain in ass. You can attack bosses only during special pauses. The gameplay turns into memorizing this moments and becomes repetitive and dull. And here is a secret ending. Instead of bonuses or something special it deletes the second half of the game. And I really don’t want to start the game over to find out what is there.  
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