INSIDE
About
INSIDE is a platform adventure game that transfers the atmosphere of a dystopic world. Players assume the role of a lonely boy, who walks through the monochromatic 2.5D environment and solves various puzzles. By the time main antagonists of the character pursue him throughout the whole world. The main storyline follows the unnamed boy through the in-game world locations including a forest, a farm, and a fictional laboratory, where experiments on bodies are held. The gameplay is divided into levels tied to each location. While completing them, the boy, controlled by players, has to swim, run, climb the obstacles and use his supernatural ability to control bodies with his special helmet. In the course of the travel, the protagonist also comes across a siren-like creature, who gives him gear for breathing underwater. The death occurs in several ways ranging from drowning to being shot with a tranquilizer dart. In addition to the basic ending, the storyline features an alternate one, which unlocks after collecting all the hidden glowing orbs.
System requirements for Nintendo Switch
System requirements for PC
- OS: Windows 7/10
- Processor: Dual Core
- Memory: 512 MB RAM
- Graphics: Supported
- Storage: 10 MB available space
System requirements for iOS
System requirements for macOS
System requirements for Xbox One
System requirements for PlayStation 4
Where to buy
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INSIDE reviews and comments
Amazing short little puzzle game. The atmosphere and art design is top notch. I loved the aesthetic. I loved the different areas. I loved all the different deaths. The puzzles were creative and built upon themselves while keeping it unique throughout the whole experience. Only thing holding it back from higher ranks is the ~3 hour playtime. I loved every minute of it.
Journal Style Review:
I Immediately like the art style. Looks very nice. Also the guys killing the kid in that first scene was cool. I like that the kid gets killed. Oh god then he gets shot and then drowned! Great deaths so far. Within like 10 minutes I can tell I love the style of this game. The graphics, lighting, and atmosphere are very well done. Will the gameplay and puzzles be good is the question.
The eaten by dog death is quite brutal. Why do I find these deaths satisfying?
First 30 mins of puzzles have been pretty good. I’ve felt clever a few times.
Maybe 1 hour or 1.5 hours in. I’m thoroughly enjoying this game. I’ve said it before but this art style and atmosphere works so well for me. The puzzles have been very clever so far as well. Or at least they feel clever. I am trying to think about how I can solve the problems, not “what do the developers want me to do” it’s a subtle difference that makes a huge difference in my enjoyment of puzzle games. I don’t always like puzzle game but this one really is working for me.
I’m internally struggling on where to place this game in the mega games ranking because I’m really enjoying it and think it’s very well done, but I know it’s short. The length of a game affects my rankings in the all time favourite games lists. It will be interesting to see where it lands. Very strong start though.
This game is a fucking adventure. I love it. Each new section has been great.
The puzzles are fantastic. They do a great job of building upon the last challenge and there are unique new objects or scenarios to keep it fresh.
Final blob area was amazing as well. This short little game was maybe 3 hours and every minute of it from start to finish was great. My only complaint is that I wish it was longer. I loved the journey that little kid took. Very cool game. Very cool. Ends as a high B+ which so far is the highest I’ve ranked a game this short. Also the highest 2D platformer/puzzle game. I’m impressed.
Final Score: B+