Ori and the Will of the Wisps
About
A New Journey Begins
Embark on an adventure with all new combat and customization options while exploring a vast, exotic world encountering larger than life enemies and challenging puzzles. Seek help from discoverable allies on your path to unravel Ori’s true destiny.
Explore a vast, beautiful, and immersive world
Explore a vast, beautiful, immersive, and dangerous world filled with gripping enemy encounters, challenging puzzles and thrilling escape sequences. Unravel Ori’s true destiny in this emotionally engaging, hand crafted story driven adventure.
New combat system
Wield dozens of new spirit weapons, spells and skills offering new dynamic combat mechanics to the world of Ori. Nimbly fight your way through untold danger and ruin with an entirely new arsenal at your disposal.
Customize your style of play
Choose your tools for adventure from dozens of newly acquired attacks, spells, and skills to match your style of play. In addition, utilize an all new shard system to power up Ori’s capabilities.
Encounter epic adversaries
Face large epic bosses and seek support from discoverable allies who will provide services and cast optional quests to extend the adventure.
System requirements for Xbox One
System requirements for PC
- OS: Windows 10 Version 18362.0 or higher
- Processor: AMD Athlon X4 | Intel Core i5 4460
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 | AMD R7 370
- DirectX: Version 11
- Storage: 20 GB available space
- OS: Windows 10 Version 18362.0 or higher
- Processor: AMD Ryzen 3 | Intel i5 Skylake
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 | AMD RX 570
- DirectX: Version 11
- Storage: 20 GB available space
System requirements for Nintendo Switch
System requirements for Xbox Series S/X
Where to buy
Top contributors
Ori and the Will of the Wisps reviews and comments
Stellar artstyle, stellar soundtrack, solid Metroidvania gameplay and a very emotional story.
This is a Saturday morning coffee kind of game. Update: this also became an after work kind of game or anything in between.
That side quest where you tell that lemur father his kids and wife are dead was savage. I didn’t expect that.
Then the fucking baby owl gets killed! This game is a lot darker than I expected. I’m into it.
I’m actually loving this game. Definitely better than the first. Once you have the dash and the glide you can really fly around the map and I saved money early on to buy triple jump really soon so now I can reach so many places. The combat is pretty easy but I’m enjoying it for now. This game is very similar to hollow knight. Worse combat but better traversal I think. Both have great visuals in their own way but I prefer Ori’s.
I’m having so much fun since the game opened up, and with each new ability. I’m on the final area now and I have all the abilities. This game isn’t too hard. There are some semi tough sections and the speed trials are tough but overall it’s not a super difficult game and sometimes I wish it were a bit more challenging but overall this has been super fun. The different biomes are awesome. It’s probably the best looking 2D game I’ve ever played? I’ll have to think about that.
I didn’t think this would pass hollow knight in my rankings but it’s really close. Hollow knight has better combat, it’s more challenging, and I played around with different “builds” more which I enjoyed. But I also found hollow knight much more frustrating. It was more cumbersome getting around the map which I didn’t enjoy and I found myself getting lost and frustrated more often in hollow knight. I haven't found Ori frustrating at all. I haven’t gotten lost or stuck very often. And because the traversal is so fun, and the fast travel system is decent once unlocked, I don’t have that cumbersome feeling of constantly going over the same areas that I did feel during parts of hollow knight. But, if there is an area where it could be improved it’s the combat. I think the combat is decent but it’s pretty easy and it’s kind of button mashy if you want it to be. I wish it was more challenging and I was forced to try to experiment more with different abilities, builds and strategies. Also the enemy variety is a bit light I think. I wish there were a few more unique enemies. Again not bad, but could be better.
Beat it. What a sad final scene for shriek. This game is really going for the emotional tear jerkers. Great game though. Really liked it. The story was unexpectedly actually pretty good.
Final Score: B+
It has it all
- interesting mechanics
- very touching and nice story
- fast paced combat system
- nice progression of skills with every new skill that you get meaningful
- much much more
I feel like almost all areas needed something i didn`t have to proceed. 1 time for area is okay, but 2/3? I just lost my will to play because of thad (i played 6 hours)