Uncharted 2: Among Thieves
About
In Uncharted 2, as in the other Uncharted games, the hero is the adventurer and hidden treasure seeker Nathan Drake. Riddles are no less important part of the gameplay than fights, chases and travels through exotic landscapes and hard-to-reach places.
Drake is well prepared for all this. He is provided with ammunition - he picks them up from the corpses of killed enemies, ably uses shelters, can run, climb, jump, kill with one blow and fight in hand-to-hand combat.
In Uncharted 2 you can find 101 treasures. Some treasures lie almost in sight, others will have to run. Treasures can be sold, and money can be spent on bonus content. Multiplayer mode allows you to play up to 3 people at a time - this is if players follow the adventure story of the game and solve problems together. There are also battle modes, where up to 10 people can participate simultaneously. There are several combat modes, they differ in their objectives and in some ways.
System requirements for PlayStation 4
System requirements for PlayStation 3
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Uncharted 2: Among Thieves reviews and comments
This sequence got better in almost every sense. Gameplay-wise, it just feels more responsible now - even with the slow sensitivity and aim acceleration problems. Playing this in a DualShock is still painful but pretty doable. The guns are varied and stronger, and so are the enemies, but at least it feels a little fairer now. Scenarios are not repetitive as the last one and the climbing - even being "fake", is better since is more cinematic.
The story is cool. The dialog and characters overall got even better, as the cutscenes. Level design feels challenging - in a good and bad way -, there are good sequences of action, and the train one was pretty good.
On the other hand, this game didn't age that well for one specific element: the script. The way Uncharted 2 relies on that is kinda cringe sometimes. A good example is the boss fight on the train. I shoot the guy 100 times - I'm not even exaggerating - and threw grenades at him and he just refused to die cuz the only way to really kill him was face to face. To be clear, he was kinda unprotected, with his arms exposed. Like, how idiot do you have to be to think that gameplay section was ok?
Another thing that I definitively don't recommend you is to play this game in the higher difficulties. Man, this game is casual in so many ways, but not in how hard can it be. Why? Cuz is unfair. The enemies don't have a good AI, but they will try to hit you behind the walls you are covered with - even if they don't actually see you. They will throw a lot of grenades and let you with critical HP in like... 1 second - when the time required to auto-heal is absolutely insane. The worst part of it is that the game forces you to play it like they want. The variety of gameplay here is minimal, and that's why this game is hard. The final boss is a great example of how Naughty Dog is bad at doing those things at that moment. It's so boring and random that oh my god.
It was a good game afterall and I do recommend it. But yeah, there are some red flags about it.