Warhammer: Chaosbane
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 4 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 4 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialising in melee combat, a High Elf who deals ranged damage by manipulating magic or a Wood Elf who lays deadly traps and wields the bow like no other!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
System requirements for PlayStation 5
System requirements for Xbox Series S/X
System requirements for PC
- Requires a 64-bit processor and operating system
- OS: 64bits version of Windows® 7, Windows® 8, Windows® 10
- Processor: Intel® Core i3 or AMD Phenom™ II X3
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7850 with 2 GB RAM
- DirectX: Version 11
- Storage: 15 GB available space
- Sound Card: DirectX Compatible Soundcard
- Requires a 64-bit processor and operating system
- OS: 64bits version of Windows® 7, Windows® 8, Windows® 10
- Processor: Intel® Core i5 or AMD FX 8150
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 780 or AMD Radeon™ R9 290 with 2 GB RAM
- DirectX: Version 11
- Storage: 15 GB available space
- Sound Card: DirectX Compatible Soundcard
System requirements for PlayStation 4
System requirements for Xbox One
Where to buy
Warhammer: Chaosbane reviews and comments
The primary thing it does well is it's skill system. Each class has a unique skill tree (two if you get the DLC), a unique class skill, and plenty of passives and active skills to use. I had fun buildcrafting on my Engineer. There's plenty of roles to fill that would work well in multiplayer.
The combat is good, but not good enough. It starts dreadfully slow, and doesn't get much faster by the endgame. Most skills feel good to use, although many are clunky and hamper your movement.
The itemization is decent. There's not a lot of variety, and the best stats are clearly crit rate and crit damage. Finding the right stats on gear for endgame builds is a massive pain. Crafting or modifying gear would help a lot.
The stats and tooltips are awful. Detailed information on your DPS, attack speed, recovery, damage reduction, etc. would have been extremely useful, but it wasn't there.
Game length is short. There is a severe lack of content. The presentation is top notch (as usual for Warhammer titles) with voice acting and pretty environments and cool bosses. Best picked up at a discount.
Unfortunately, it suffers hugely from repetition and overall blandness; the story is, well, nothing special would be putting it nicely. The loot is OK but really does not stand out, nor does it really feel like you are optimizing your build in any fun way other than selecting what seems to give you the best boost. I enjoyed the skill-tree and the points-system for your abilities with added some level of strategic thinking to your character.
Otherwise, it's a slog through the same areas over and over again - even within each quest you'll find yourself running through very similar "pieces" I'll say of the layout (almost like everything was build from a small set of area-types so you run up the same kind or stairwell or run around the same kind of corner again and again.)
Honestly, with some work on more varied quests and a better end-game, this would be one of the more solid-feeling Diablo-like ARPGs out there right now. A lower price would have helped, for $15 or $20 bucks this will be a fine distraction but full price was just not worth it. I'd rather steer you towards something like Vikings - Wolves of Midgard to be perfectly honest.
I finished the game with the dwarf, but was hard to keep my eyes open during the whole process.
The game is based on 4 maps that you have to run over and over again.
Monsters are limited to only about 4-5 minions re-skinned for the different acts.
Main bosses are OK, game mechanics are OK, controller support is perfect.
This looks like an overpriced indie game. I wouldn't buy it again, unless I could find it for max 20$.