Yaang
About
A 2D puzzle game implemented by me, Fr00g, Herocrife in Jamingtons 9.0 Game Jam. The jam lasted three days and had the theme MEMORY.
The Idea Behind YaangYaang is supposed to be a straight to the point memory game. He is a boy trying to get out of a magical cavern. To do that, the player must remember the path the cavern shows them.
ImplementationI pretty much only stopped to eat, exercise and sleep. The rest of the time was coding and looking at youtube shader videos. It was pretty awesome tho. Really loved the game.
Future IdeasHere are some ideas I had if I ever came back to this project:
1 - Add an endless random mode.
2 - Add many, many more levels, types of platforms and player abilities. For instance, a platform that changes position in the dark, or an ability that lets the player to see the destination for some period of time.
3 - Port the game to mobile.
FeedbackThis section is dedicated to feedback.
2 - The camera behaves a little strange at times.
Version 1.0 Is the version of the jam, but version 1.0.2 just improves the camera a little bit.
Update: Version 1.0.2 no longer has these problems.
Credits & LinksProgrammer: Me https://dans1997.itch.io/
Game Design: Me & Fr00g (https://fr000g.itch.io/)
Art: Herocrife (https://herocrife.itch.io/) & Kiwizitos (https://itch.io/profile/kiwizitos)
Sound Effects: https://www.leshylabs.com/apps/sfMaker/
Music by Hew Wagner -> @hewwagner or www.hewwagner.com
Github of the project: https://github.com/Dans1997/Yaang
Link of the jam: https://itch.io/jam/jamingtons9