Hitman 2
About
Hitman 2 is the seventh game in its series. It is the sequel to Hitman and a prequel to all other entries of the franchise.
Plot
As with all Hitman series, the game follows Agent 47, a hitman for hire and a member of a secret assassins' organization called International Contract Agency. His missions are tied together by a story that continues the plot of 2016's Hitman. The protagonist is searching for an anonymous opponent known as Shadow Client, who was also the main antagonist of the previous game. Hitman 2 also provides insight into Agent 47's mysterious past. The hunt for Shadow Client and his militia takes Agent 47 to new locations, such as a motor race on the sunny streets of Miami and a deadly tropical rainforest in Colombia.
Gameplay
As usual for Hitman series, the player controls Agent 47 from the third person view (switching to the first person when using sniper rifles) in a 3D environment. The game consists of several missions in which the protagonist has to assassinate various targets around the world using non-conventional tactics, stealth, and camouflage. Hitman 2 features an advanced crowd AI and an improved stealth system that allows the player to hide between the trees and in the crowd. The game also features new weapons, such as concussion gadgets that the player can use to knock people out.
Multiplayer
The game introduces a new mode called Sniper Assassin that allows the players to cooperate online.
System requirements for Xbox One
System requirements for PC
System requirements for PlayStation 4
Where to buy
Top contributors
Hitman 2 reviews and comments
I started on Hitman 1. Prologue is alright. The small area does a good job of showing you how there will be many ways to complete a mission. The question is if I will think they are actually creative and enjoyable.
The Paris mission isn’t bad. So far, I’m still mostly just figuring out how to get from one story mission location to the next, but there are still some challenges in that. Picking disguises is fun although kind of ridiculous. There is a lot of guess and check on how to manipulate scenarios.
The number of challenges per mission is actually A little overwhelmingly. I beat the Paris mission 3 times. By the end I was a bit bored. Some of it felt creative but some of the problem solving aspects felt cheap. Right now, I’d say the game has a ton of different ways to solve the mission, but the ways don’t really feel natural. Like without the prompts I would never figure out the unique situations. And with the prompts I’m not really thinking how would I get this task complete? I’m just trying to get from point A to B.
I started another mission but I just don’t feel compelled to play it. I just don’t think I like the game much. It is very slow and has a lot of repetition. I don’t feel the creativity that it uses as it’s selling point yet.
Finished world of tomorrow. I was pretty sloppy about it. I don’t know if I will play this game anymore. It’s not really worth the time. I want to like this game. I want it to feel like MGSV with the creative stealth gameplay but it isn’t that type of game. I can see how some may like it. But I think it sucks. I think it’s boring. This is my final score for now. Probably won’t give this one another shot.
Final Score: B-
Microsoft from Deutsch