Turok 2: Seeds of Evil
About
Turok 2: Seeds of Evil returns to the PC! The sequel to the hit game Turok is now available, featuring a host of enemies, weapons, missions, locations and a new multiplayer mode. Remastered for today’s computers using a new engine with improved graphics, Turok 2 will transport players into sprawling environments with vicious enemies lurking behind every corner.
The Dinosaur Hunter Returns
Remastered Locations
Over 20 Weapons
New Multiplayer
New Game Engine
New Graphics System
Enhanced Gameplay
Also available from Nightdive Studios:
http://store.steampowered.com/app/405820/
The Dinosaur Hunter Returns
- Fight your way through 35 different types of enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From Prehistoric Raptors, to evolved Flesh Eaters, to your final battle with the Mother of all beasts— you’ll want to defeat all of them!
- Enemies are intelligent! They’re smart enough to attack in groups, to flee when they are outgunned, and to take cover during a firefight.
- Enemies flinch and spasm differently depending on which body part you hit.
Remastered Locations
- Conquer 6 engrossing Quest Levels including the Port of Adia, the Death Marshes and the Lair of the Blind Ones.
Over 20 Weapons
- Unload multiple ricocheting shotgun shells with the Shredder.
- Send brains flying with the skull-drilling Cerebral Bore, a fan favorite.
- Stomp enemies flat while riding an artillery-mounted Triceratops!
New Multiplayer
- The new Multiplayer mode lets you battle with your friends. Using the best levels, weapons, and visuals from both the PC and Nintendo 64 versions, players will encounter a fun and visceral multiplayer experience.
- Players can also choose between a few skins for their character in combat. Network multiplayer is available through Steam, GOG Galaxy, LAN and direct IP with cross play capabilities.
- Split-screen mode is also available in network multiplayer. Lastly, a new multiplayer game mode called “Last Turok Standing” has been added.
New Game Engine
- Ported to the Kex Engine 3.4.
- Full 64-bit compatibility.
- Brand new UI system.
New Graphics System
- Modernized deferred renderer.
- Shadow maps and compiled light maps.
- Screen-space reflections on textures and materials.
- Dynamic and fixed-resolution sub/super-sampling.
- New decals and effects.
Enhanced Gameplay
- Improved character speed and manoeuvrability, including the ability to grapple ledges.
- Updated maps.
- Improved AI.
- "Quick warp" feature allows instant travel to any previously visited portal.
- Save and load anywhere.
Also available from Nightdive Studios:
http://store.steampowered.com/app/405820/
System requirements for Xbox One
System requirements for Nintendo 64
System requirements for PC
Minimum:
- OS: Windows 7 (64-bit required)
- Processor: Intel Quad Core 1.7 GHZ CPU
- Memory: 512 MB RAM
- Graphics: GPU with OpenGL 3.2 or DirectX 10 support
- Storage: 1 GB available space
- Sound Card: 100% DirectX compatible sound card or onboard sound
- Additional Notes: Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.
Recommended:
- OS: Windows 10 (64-bit required)
- Memory: 1 GB RAM
- Storage: 1 GB available space
- Sound Card: 100% DirectX compatible sound card or onboard sound
System requirements for Nintendo Switch
System requirements for PlayStation 4
Last Modified: Feb 21, 2024
Where to buy
Nintendo Store
Steam
GOG
Xbox Store
PlayStation Store
Top contributors
Turok 2: Seeds of Evil reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Very fluid Game Flow many Settings in the Graphics exemplary quite long level sections of Old-school or Nostalgia factor textures and Polygon Count are of course not too good, which is due to the n64 setting limits.
Still, you've made the Most of what you can in my Eyes thanks to Kex engine.
There are more Shadows and Light-effects-more embossed Textures ... Not everywhere, either.
Some Textures are unfortunately still stretched but do not really disturb.
Level Construction is sometimes a bit confusing, but it was the same with the Original.
Raptors Gallilimusse And mutant Dinosaurs as well as Triceratopses are included.
Then we would have Technical Sections with Robotic Aliens ...
The Story has depart ... But I have not quite understood them before.
Disputations of Violence: Are sometimes a bit exaggerated-The Death animations seem somehow unintentionally funny for this. Head Arms and Legs are detachable. For my German Censorship Mind, Something in need of getting used to the beginning-Blood is also a bit exaggerated ...
I still know the censored Original with green Blood.
Gun Selection is well expanded depending on what you find in the Level.
The Polygons are, as I said, a bit familiar ... Subsequences unfortunately cannot be skipped.
The Savepoints of the N64 version were taken over except for the Filling of Ammunition and Healing bit useless Pc Version it was always usable even in the Original.
In Playfully, I am Disturbed by the numerous Exclamation marks and the lens Reflections, as well as the pink Points of light that are shot at you, in addition, that the Music is quite hectic at the very Beginning and quickly goes on the Pointer ... Of course, you can also choose between the PC soundtrack and N64 soundtrack.
The Rest is used to the Original Plus sensible Extensions and simplified Collection of Arrows e.g. Turok can now run Faster better high-climes From the Level structure, as I said, it is sometimes a bit confusing despite a Map.
From Warp Portals to Children who have to free Them from Cages-switch objects and Diamonds collect Karos to Activating Portals and Lighthouses.
Destroy enemy Portals and, at the End, defeat each Level of Bosses and defend their own.
The Enemy Artificial Intelligence vrives very strongly from aggressive to stupid ... What may also be because of Acclaim. It seems to me that the Game has been simplified a little, but so far has only played on Means.
With the xbox360 Controller very playable.
It is good that it has also been based on less strong Hardware support ... So you can also play the Game on Laptops.
Hits are unfortunately sometimes not given quite optimally yet, so you may hit Enemies clearly, but they do not take any Damage, or Tons do not explode even though you have hit them.
The Levels will become a bit more colorful later.
The Remaster Contains Art Galleries and probably some More opponent Types.
In many ways not quite enough for everyone, but quite recommended and worth his Money.