Brian Hastings is a games writer, designer and programmer. Hastings has been working with Insomniac Games and Sony Interactive Entertainment. Hastings started in 1996 as the designer of Disruptor. Next, Brian Hastings worked on Ratchet & Clank (2002) taking on the role of programmer. Hastings also worked on Ratchet and Clank for PlayStation 3. Most lately, Brian Hastings worked on Ratchet & Clank (2016).