The first proper RPG I remember playing. I couldn't even speak English at the time, so I just stumbled around for a long time, killing random people, causing chaos and just enjoying it in general. I replayed it after many years, and it was still an amazing game, with the added benefit of me being able to actually progress the story!
It's a match-3 game but don't skip it if you are already tired of the genre. Dr.Meep is a game with cute authentic visual style, it's more slow-paced and strategic than your typical match-3 game where everything happens fast and you perform the same set of actions in semi-automatic mode. The rules and pieces to match change here with every character (and there are 9 of them). For example, the sculls must not be matched or it's a game over, for the dog character only the 3-bones matches count or another character's board consists of eggs, small, grownup and cooked chickens. Guess what happens when you tap on egg? Rrright, it becomes a small chicken. Nice and rightly done mobile game. Recommended!
Playing this game was more like watching a romantic, mysterious and a dramatic movie. The view was amazing all the time. Discovering the place, trees, items etc was amazing. Yeah, ending could be different maybe, I did not satisfied that much but don't think that creators of the game aimed that. It was a complete story and amazing adventure for me. I felt in Henry's shoes while playing and liked that experience.
At least it is short. What remains of Edith Finch is a "walking simulator" that wants you to be curious about the Finch family while actively punishing exploration and curiosity with slow walking speed and nothing to find. WROEF is about the deaths of the Finch family, and puts those death into small beautiful minigames that try to capture the character of the current person. And while those vignettes are interestingly staged, they are almost always about preventable stupid deaths that are 100% the fault of bad parenting or psychic illnesses which remained untreated, and tries to frame them as tragedies. The best things this game has going for it are the voice acting and creative minigames. Sadly that isn't nearly enough in my eyes, especially with this horrid compilation of "tragedies". The twist at the end, is not a twist and if one would want immerse themselves in this experience, I'd suggest just finding a commentary-less walkthrough.
Mind blowing story. Straight away I was invested in the characters, story and world that Obsidian has done such a good job of crafting. Game-play was fantastic too, great balance of progression, tactics and format. Would highly recommend to anyone that wants to be swept away.