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Most helpful reviews

The Long Dark
Exceptional
Playing since Early Access, The Long Dark has become one of my favorite video game experiences of all time. Now, I have to admit that I tend to like games and films that feature great atmospherics and a sense for the beauty of nature. The Long Dark is kind of the antithesis to the power fantasy: You're just a small, black speck in a sea of blinding white or impenetrable darkness, and your chances of survival are slim. If you manage to endure, though, this game is able to offer one of the most immersive, punishing and at the same time tranquil experiences you'll ever have playing a game. The calm, when you wander through a snow-covered forest, every step softly crunching beneath your feet. The panic, when the weather suddenly turns, night falls and you realize you've been walking in circles. The relief, when you finally happen to glimpse, just barely, the contours of a hut through the blizzard, and you manage to just. Get. In. There's nothing like it.
Far Cry 5
Recommended
Mi reseña (spanish): http://www.ruraltex.org/2018/03/la-otra-dimension-resena-far-cry-5-in.html
«Can’t stop playing»
«Sit Back and Relax»
Prey (2017)
Exceptional
Amazing story and gameplay is fluid. Overall AMAZING game!
«Blew my mind»
«Liked before it became a hit»
A Way Out
Recommended
Mi reseña (spanish): http://www.ruraltex.org/2018/04/la-otra-dimension-resena-way-out.html
«Better With Friends»
«That Ending!»
«Beaten more than once»
Good story and execution. Sharp learning curve if it your first time playing a Deus Ex game.
Guild of Dungeoneering is a well-crafted and good quality indie-game. The visuals and audio are charming, and make the game very appealing. But the gameplay suffers hugely from randomized elements all throughout. And while you can overcome these challenges with experience, in the early-game these randomized elements rarely feel fair, and lead to a lot of frustration. Guild of Dungeoneering is a rogue-lite, turn-based dungeon crawler. The game consists of levels (dungeons), which the player can send a dungeoneer into. The player creates the dungeon themselves, by laying down 'tiles' they get from cards, and placing treasure and monsters on top of them. The dungeoneer then moves, based on the content around them. As soon as the dungeoneer meets a monster, they enter a fight. In these turn-based fights, the player and the monster play cards from their hand, which have defensive/offensive abilities. If the player survives the fight, become stronger, and can move on. If they don't, the level is over. The game is fairly easy to play, and can be played in short bursts. Every dungeon only takes between five and fifteen minutes, and the visuals and audio provide a consistent and humorous tone that suits the game well. Hoever, after two hours of play I abandoned Guild of Dungeoneering. At that point I realised that I was not having fun, and that with every dungeoneer I lost, I got more frustrated. This was largely in part to the fact that most losses seemed unavoidable. Simply getting the wrong cards, tiles or equipment for your situation happens too frequently, and will cost many a dungeoneer their life. And although the game explicitly tells you that your dungeoneers will die, and that this is to be expected, that does not make it any more fun. In the beginning, the novel idea of making your own dungeons, and playing through them stays engaging, but it quickly loses its charm. The game lacks a sense of progression. Although there are plenty of 'guild expansions' to buy, he player isn't offered any tangible goals which will help them face the odds in the dungeon.  This accumulating frustration, together with a lack of goals, and progress, eventually lead me to stop playing Guild of Dungeoneering. The game offers a lot of quality content, but falls apart in the core of it's gameplay. From my point of few I cannot wholeheartedly recommend this game, although it is definitely worth trying out.

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RLCS (EU) - $25,000 Regional Championship
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GOD OF WAR! \o/ - Hard! - BATTLETECH starts on the 24th! - !Frostpunk? - !Discord - !Plushie - !Everyday
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GOW UNTIL COMPLETION
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New !Schedule Starting Today :D
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Dog - NA ladder
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No Foul Language.
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God of War (Hard, day 3) - 100% All weekend baby
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RLCS (EU) - $25,000 Regional Championship
Live
GOD OF WAR! \o/ - Hard! - BATTLETECH starts on the 24th! - !Frostpunk? - !Discord - !Plushie - !Everyday
Live
GOW UNTIL COMPLETION
Live
New !Schedule Starting Today :D
Live
Dog - NA ladder
Live
No Foul Language.
Live
LIVE: GESC EU Qualifier Finals (Bo5) - The Final Tribe vs Mad Lads w/ @BreakyCPK & @FluffDota
Live
European Masters Spring Split Knockout 2018 - Quarter Finals
Live
OG vs Team Kinguin ESL One Birmingham EU qual by JAM
Live
TSM HighDistortion | #2 Kills on PC | ▶️ Youtube.com/HighDistortion
Live
Dad of War Day 4 | Hardest Difficulty | 100%
Live
God of War (Hard, day 3) - 100% All weekend baby
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Great game developers

Cory Barlog

Writer, Director, Designer

Josef Fares

Writer, Director

Dan Hay

Director, Artist, Producer

Known for

8 games

Amanda Gardner

Writer, Producer

Known for

1 games

Cory Barlog

Writer, Director, Designer

Josef Fares

Writer, Director

Dan Hay

Director, Artist, Producer

Known for

8 games

Amanda Gardner

Writer, Producer

Known for

1 games

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Best of 2018

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666
Recommended
5
A Way Out
+
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294

Versus

Masters of Anima
I can feel lots of love that the developers put into this game. It’s polished much better than many games today. I like how it combines the elements of RPG with classical RTS genre. The story is as involving as the gameplay, and I’m sure it’ll be even more enjoyable experience the further I go.
The idea seems to be good, but the controls ruin the game totally. Instead of just selecting a unit and click where you want it to go, you need to make several actions and there’s no guarantee it’ll work. Look, you can only select one unit type at a time. You can either double-click a unit to select all units of that type, or hold the right mouse down to get an ever-expanding circle, then release to select the units within that circle. You then must click and hold the left mouse to give them an order (otherwise, only a single unit from those you have selected will go).
World of Tanks offers so much great stuff! Everything is perfect from the combat itself to the graphics and the physics. They are so realistic so you can see a single blade of grass you drive over. I also appreciated the variety of obstacles on maps and the amount of tanks. You can pick different types of machines what makes the game a strategy in a way, and big battles are awesome here. If you want to distract a little, you can play a top-down mini-game. It’s a survival mode where you are to reach a high score.
This game is good. No more, no less. The multiplayer mode is competitive though frustrating at times but the controls pissed me off a little. And snipers, of course, are annoying like in any game - but you can sneak up behind and revenge. Along these lines, I can say this game is just average.
The game is exactly what is promised. If you are fan of old-style RPG like Baldur's Gate or Icewind Dale, then you will definitely feel yourself at home. PoE does not reinvent the genre or at least bring some new ideas to the table, it is what it is, a classic gameplay with fancier modern graphics and a new solid story and setting.
The writing is okay, the gameplay is classic and nothing to be surprised with. However, I think some drawbacks come from crowdfunding, like I never liked that stronghold idea. Building new objects is quite useless as a feature and it doesn't add to the game in the sense of the story. However, I understand that this was put as a goal on Kickstarter, so this feels very laborious. There are some other moments in the game that feels unnecessary. So it is definitely a must have if you fancy a traditional cRPG, but for all others I doubt this will be a good experience.
«Disappointment of the year»
Mi reseña (spanish): http://www.ruraltex.org/2013/02/la-otra-dimension-walk-walk.html
«Can’t stop playing»
«Sit Back and Relax»
«Underrated»
«Beaten more than once»
It might be as well called Splinter Cell: Absolution, because it’s very disappointing for a fan of the series. Don’t get me wrong, it’s a good game and may be fun to play, but you expect the depth and non-linearity from a Hitman title, and they are just not there. So it’s a solid ‘meh’ and absolutely not what I hoped for.
«I could make it better»
The world is good, the game is good, but I finished it 100% in a few hours without rushing. I consider that you may buy it during a sale, but don't buy it for the full price.
Too short. The puzzles are too easy. Still, the atmosphere, the story, the graphics are good. A nice little game to play for an evening or two, but nothing too fancy.
I've spent over 100 hours on FFXV on my PS4 and loved it. No you can experience this awesome game with solid 60 fps, what more do you need? It's also nice that in Windows version all bonus episodes are available in the beginning, this is great for those who have played it on a console. Otherwise, it's still that good game, and I must give devs the props for porting it well.
«Underrated»
So the story or the gameplay are good. But technical issues are killing this game. It constantly crashes on my PC, hangs other programs when I try to switch windows, and I have to kill it with the task manager. I'm really disappointed.
«Buggy as hell»
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King of the BOY!
Apr 22, 2018
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Train simulator simulator
Apr 22, 2018
Splatulated