This came could've been so much more, it's a true example of how "A rushed game is never good". You can see it's unfinished, unpolished, and full of limitations in areas that a game that promised so much should never have. I still enjoyed every minute of it, I played through the story, I grew attached to the characters, and I think the story is the one thing where this game didn't fail to deliver. It's different, it's new, it's compelling, it got me wanting to play more and to find out what was going to happen. I went for 100% completion and I don't regret it. I wish things had been better for Cyperpunk.
A beautiful and calm puzzle game that tells a story of the love of a mother, growing up and learning to let go when it's time. The puzzles are just so mind-bending and defy perspectives, makes me appreciate the skilled devs who came up with each level.
«Blew my mind»
«Sit back and relax»
The first hours the game is addictive, but closer to the middle the game starts to get boring, monotonous additional tasks that are forced to perform because there is not enough level for the main one is especially annoying. And the problem is that it is not known whether the balance is made for microtransactions, or it was done on purpose. I would give the game Exceptional, because the game is well done, but the protractedness, microtransactions and the need to install additional spyware spoil the whole impression of the game.
I beta tested this game and I had so much fun doing it! Not Another Weekend has Leisure Suit Larry level humor, challenging puzzles and a horror twist. I enjoyed the checklist type goals which was satisfying to check off and there were many interesting characters that are full of personality (not always charming!). Check it out if you love point & click puzzle-solving adventure games.
«Liked before it became a hit»
This game takes pretty much all of the previous Assassin's Creed gameplay, and turns it on it's head, for better, or for worse. Control schemes are wildly different than previous incarnations, multiplayer is now an essential part of the game if you want to progress fully, character customization. The list goes on and on. For all it does good, it does a lot wrong unfortunately. There were two specific things that I really was turned off by. The first, is that the last several entries in the series (III, Black Flag, Rogue), you had a very interesting environment to explore, and huge at that. This game was a huge regression in that to me. You basically have a city to run around and do things in again and that is it. It gets very boring quickly for me. The other thing is that the story just kind of.... sucked. Which is very unusual for a Creed game. Other than the beginning, there was little to no ties to the previous games, and no real progression of the main storyline in the series. Also the whole Animus TV stuff SUCKED, and it was weird and not done correctly. That's the real problem throughout the game, is it is not explained well enough, I felt lost in the story the entire game through. The DLC was a real treat, introduced a lot of awesome features we have never before seen in a Creed game, but even then, the story was just not implemented correctly. Okay, that's the bad. The good, is surprisingly enough, the multiplayer. I was very skeptical of this at first but the more I played it, the more I enjoyed it. Something about coordinating with team-members to plan an assassination just gives you a serious badass feeling. The combat is super fun and varied. The new items are great too. Basically, all of the gameplay elements are great. Everything else is just kind of meh. I would recommend this game for people who are fans of the series, but only hardcore fans.