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Exceptional
DrakeWars offers a totally new level of in-game possessions.
https://drakewars.com/

DrakeWars is a browser economic manager in the dark fantasy setting with the elements of selection, collecting and competition.

The platform's key features is that it is the first free economic strategy, where the player is the only owner of the created and won in-game achievements, and is free to use them in any way they want. It means that everything obtained in the game can be: kept, updated and traded – both in the game and IRL!

The plot is set around dragons. Each dragon has a certain value. Players can collect dragons of all available kinds with individual coloring in the style of the elements: air, earth, water, darkness, light, and fire, with different kinds of armor and magical combat features that give the upper hand in the battle.
All the PvP fans will love the Arenas (https://drakewars.com/en/arena), where players will be able to duel with each other for resources and experience that are awarded for winning. While dueling in the Arena, a dragon has over a billion chances of victory (or defeat).

There's more: dragons can be sent on quests, thus collecting resources and recepes for creating talismans – items that help boost each dragon's body part.

Summing up, DrakeWars offers to the player a unique opportunity to test their economic and strategic skills while breeding, developing and modifying their dragon army.

If you love competition and want to keep everything you got in the game – welcome to DrakeWars. This place is for you.
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«Can’t stop playing»
«Better with friends»
An traditional RPG trying to fit in modern times. Stats and perks obtained throughout the game are almost all flat percentage bonuses with no memorable benefits, with the flaw system being a bastardized import of Fallout's traits system. In fact, there is a severe shortage of interesting attributes for legendary weapons and armor as well, leaving anyone looking for a bonus that deviates from a percentage boost to a stat on course to be sorely disappointed. The story is about as deep as a kiddie pool, with all that it offers being plainly visible as soon as you enter. If you're even remotely in tune with the societal downfalls of rampant capitalism, the themes displayed will drive you insane with how repetitive and obvious they are. Dialog is overall a slog to go through, with skill-checked dialog options hardly posing any sort of barrier or challenge and writing that rivals that found in Borderlands, complete with punchlines in just about every other sentence.
In terms of combat, Obsidian has made clear efforts to make murder more appealing than in its previous games. A wide assortment of different weapons and mods make customizing your tool belt and firing away more enjoyable than ever, complete with a build-your-own-first-aid system that essentially acts as a streamlined Elder Scrolls potion-crafting system. Different damage types reward extra combat potency to players who can keep track of damage numbers. Partners can be outfitted with armor and weaponry to customize their firepower output, on top of their combat skills the player can activate on enemies during fights to gain an advantage (though every ability I have seen thus far is a variation on a simple targeted knock-down attack). While fights are initially fun on the surface, however, it does not take long to discover the problems with AI pathfinding in combat, leading to occasional enemies attempting to attack you through walls, staring menacingly from a distance, or other confusing phenomena.
All in all, if Fallout 4 seemed to you like a step in the right direction for RPGs as a whole, you'll feel very welcome in The Outer Worlds, but for those looking for a more systems-deep game that avoids oversimplification and hyper-fixation on combat and proceeds with a more serious tone, consider looking either backward or elsewhere.
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8/10

Divinity 2, to me, is the developers' Dungeons & Dragons campaign made into a turn-based tactical RPG with a high degree of character build customization, and I absolutely love it. Single-player was fun itself, and I can't wait to finally get the chance to try multiplayer out with friends and family. Expect an updated review when that eventually happens.
8/10

I am baking the base game of XCOM 2 into this review, because War of the Chosen does everything the base game does and more. XCOM 2 is simply a fantastic tactical video game, with high moddability, decent customization of your soldiers, and a difficulty curve that does not wait for you to catch up. Even if you don't like the challenge and just want to play a game where you train an elite squad to kill aliens, the lower difficulties are quite fun.
Exceptional
10/10

This is where my bias towards science fiction shows, given Stellaris's rating over CK2. I absolutely adore this game. The variety of playstyles is numerous, and to quote my Steam review, when you add in mods from the community, that number becomes countless. That's not to say the vanilla game isn't enjoyable in and of itself, of course. Whether you want to declare war on all other life or create a long-lasting galactic peace, you can achieve those dreams and many more in Stellaris.
7/10

Damn good game, once you get through the arduous process of understanding everything in the UI. You can just as easily min-max and conquer the entirety of Europe as you can roleplay your individual characters and set in-character goals for each of your reigns. The amount of necessary DLC holds this game back from being exceptional, however. If you were an 'early adopter' of the game and bought the DLC at the pace in which it was released, it might not seem like a lot, but to a new player? That's a couple hundred dollars to fully experience the wonder of Crusader Kings 2.
Great story and graphics
«Can’t stop playing»
Truly stood the test of time
«Time-tested»
Meh game. Story was just ok.
«Boooring»
Exceptional
Great game
«Blew my mind»
«Can’t stop playing»
Surprisingly good game
«Time-tested»
Exceptional
ALL TIME
«Blew my mind»
Exceptional
Max Payne Goes out with a Bang!
«Blew my mind»
Exceptional
Great game, bullet time
«Liked before it became a hit»
Exceptional
Very spooky, great with friends
«Can’t stop playing»
Highly recommended
«Time-tested»
Recommended
«Time-tested»