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Exceptional
Since this came out on PSN I somehow missed most of the story. I played the little that was there back in 2018 but just neglected most of the stuff they added because I treated this as a podcast game for the most part. Recently I came back to it and played all of story content. There have been so many changes, lost a bunch of my weapons, and so much added content. Some of side story stuff is just ok but most of the main storyline is very good, the Second War especially. The fact all this is free and that some of this content is better than Destiny DLC that I paid for is really something. I also love how spooky the game got with all the void stuff. Then you have 1999 which has some wild stuff including an N-Sync style band. I love all of it and I hope they continue to support this game with some truly unique content.
«Just one more turn»
«Can’t stop playing»
This is probably the best of the Dark Pictures games so far. I really enjoyed the story and where it ended up going. There were some weird moments I feel like didn't add much and some choices that were unclear, the morphine part, but overall this was a great playthrough.
«That ending!»
I played this for a good amount and time and for the most part I enjoyed the gameplay. I'm not really sure what the whole point of the game was as no goals aside from expanding the place and buying more cabinets ever popped up. I was also confused because I thought part of the game was managing the laundromat with playing the games but it seems like you can just ignore either and there's no repercussions.
This game got way too much hate solely on the live service merits. Yes it was a dumb bandwagon to jump on but overall this game is pretty decent and I'm sure with friends it would be even better. I enjoyed the story a lot and the different takes for the heroes. I had a good time with this game and maybe that's because I mostly stuck to the story and didn't engage much with the live service and seasonal aspects. 
«Underrated»
I enjoyed this take when I played it but I would rather stick to one of the other games. 
I like a lot of the stuff this game does and it has a great style. I'm just not into these types of games you have to master to just play through them. 
I enjoyed this game a lot as flight combat games go but it didn't capture the same magic as the old Rogue Squadron games like I hoped it would. 
I played this on PS5 as part of the classics selection on PSN. This was a game I always saw at the used game store when I was younger. Overall this game is fine, I think the gameplay holds up for the most part. What I noticed most was the complete lack of direction. This is common in a lot of older games but here specifically there was little info to go back to that would give you a good heading to follow. Thankfully being over 20 yrs old there are a few guides to follow. There is a particular mine cart puzzle near the end that was so obtuse and unnecessary that the guide had to make special mention of it. The spectral powers are so location specific that I wonder why they even added them, as you will literally use a few a single time. I didn't hate this game but it didn't do much for me either.
«Boooring»
«Game over at last!»
I got this purely as a podcast game to platinum and was looking for something similar to Pumpkin Jack. This feels like a very basic platformer that got ported from mobile. It is inoffensive for the most part but it's just a collectibles type game. That being said, the platforming kind of sucks. When they get around to adding in bosses things get frustrating because if you die you start all the way over on the boss plus you lose all collectibles that you got. There is a chapter select that makes things easier to 100% but on the boss levels this means you have to fight the boss all over. Don't waste your time.
«Disappointment of the year»
«Waste of time»
add more levels, more tools, change some mechanics for balance (guard's quests = off, when thief steal mask or diamond). rebalance dog (this thing is too stupid and useless). 

game has SUPER potential, and I hope, that devs will see this
Nice little piece of analog horror, most games in this style tend to lean too hard into the "look, these images are creepy!" territory and end up feeling more like parody than tension, but I think that Assessment Examination actually gets it right. The opening questions immediately set the mood; detached, but oddly personal. The atmosphere is great throughout too: minimal, uncanny and just the right amount of off-putting without being overdone. Overall, a pretty well-executed take on the analog horror format in my opinion.
It would be nice to know how many levels you have left to beat the game.
I thought the stage clear was just a collectible. I did not want to end the stage yet.
Could not create vulkan image: out of device memory
Steam says it supports controllers but it doesn't.
"Out of video memory" as soon as I launch the game.
Too complex. Also, Steam says controllers not supported but they actually are.
Every mainline Super Mario game always seems better thank the last. This is no exception.
It just didn't scratch the Zelda itch and the destructible weapons got old quick.