Demon's Souls (2020)

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From PlayStation Studios and Bluepoint Games comes a remake of the PlayStation classic, Demon’s Souls. Entirely rebuilt from the ground up and masterfully enhanced, this remake introduces the horrors of a fog-laden, dark fantasy land to a whole new generation of gamers. Those who’ve faced its trials and tribulations before, can once again challenge the darkness in stunning visual quality and incredible performance.

In his quest for power, the 12th King of Boletaria, King Allant channelled the ancient Soul Arts, awakening a demon from the dawn of time itself, The Old One.
With the summoning of The Old One, a colorless fog swept across the land, unleashing nightmarish creatures that hungered for human souls. Those whose souls were stripped from them, lost their minds – left only with the desire to attack the sane that remained.

Now, Boletaria is cut off from the outside world, and the knights who dare penetrate the deep fog to free the land from its plight, are never seen again. As a lone warrior who has braved the baneful fog, you must face the hardest of challenges to earn the title “Slayer of Demons” and send The Old One back to its slumber.

Release date
Bluepoint Games
Japan Studio
Sony Interactive Entertainment
Age rating
17+ Mature
Parent game

System requirements for PlayStation 5

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Last Modified: Sep 29, 2022

Where to buy

PlayStation Store

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Demon's Souls (2020) reviews and comments

This game is incredible. The graphics are some of the best I've ever seen and the combat is meaty and challenging. 
Only thing holding it back was its lack of clear descriptions of stats and other elements you had to Google. 

Overall a 9.5/10. 
«Blew my mind»
«Constantly dying and enjoy it»
Bluepoint did a great job in bringing the game up to modern standards, while keeping what made the original game great intact.
Demon's Souls on PS3 effectively started a new genre of video game. I'm ashamed to admit it, but I didn't get it. Games during that period were rarely difficult. The industry was broadening due to the success of games that broke through to the mainstream (e.g. Wii Sports, Call of Duty), and accessibility had to be part of your alchemy if you wanted to reach large audiences. Times have changed a little. Games aren't afraid to be hard. We owe Demon's Souls a lot of the credit for this. Demon's Souls came out of nowhere and dared you to turn it off, and even if you did, you still respected it. There was something so deliberate and fair in it's punishments that demanded respect. 

So, that's what I remember then, but Bluepoint has shown me something new about this game. I knew the moment to moment gameplay was fine-tuned, but I didn't realize how perfectly paced the level progression was. Every new section tests your abilities in a new way. Every new area requires you to scrape at the walls of your comfort with the game mechanics until you find a new path. And that's when the magic lives.
True next-gen graphics, but has some lingering PS3 world design that makes this early From Software game be both excruciating and yet rewarding. 

Hard as hell, but so good once you get through a certain hurdle. 
«Constantly dying and enjoy it»
Wow, Bluepoint really outdid themselves. This was an absolutely incredible game that has become one of my new favorites. It was an absolute pleasure to experience this for the first time on PS5. This was the first Souls game that I have completed, and now I am going to try my best to go back to the other games and finally play them!
«Blew my mind»
«Can’t stop playing»
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