Bone-rattling because of its complexity adventure in the Lordran, land of the ancient lords and endless mysteries. We are playing for a tacit prisoner, whose goal is to become human again. This is the first game in the series.
The main game mechanics is exploration. Dark Souls is a third-person action RPG, a part of the Souls series. The player slowly advances from one point of contact to another, defeating more and more powerful enemies. Completing the game is a truly hard task with the first, one of the main features of the series - a constant repetition and search for better tactics to overcome a certain enemy. After each savepoint respawns defeated enemies, after each death the player loses all the accumulated in-game currency.
In the game there is an unconventional multiplayer system: players can invite other people to join their game sessions for a duel or to help each other with difficult bosses.
Oh, this is a game for very passionate and patient players. I’m not one of them. The game is repetitive and you don’t understand why you get so little reward for all your suffering. In the end, I just got bored of all this.
One of those game where you constantly die. And die again. And it’s sometimes frustrating. But you don’t quit the game, you keep playing for some reason. And the game becomes better with every new try.