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Hey, I’d suggest looking for an affiliate program that actually has responsive support and transparent conditions, since that makes a huge difference long term. From my experience, something like https://www.50-partners.com/ fits pretty well here because it’s easy to work with and the team is actually helpful when issues come up. It’s an iGaming-focused platform with solid conversions and stable payouts, so it works both for beginners and for scaling if you already have traffic.
«Just one more turn»
Exceptional
Pragmata delivered a very good experience. It’s the kind of focused sci-fi adventure I enjoy: solid storytelling, nice pacing, memorable moments, and clean production. The relationship between the protagonists and the lunar setting work really well, and I was genuinely touched by parts of the narrative. The only downside is the hacking mechanic that pops up too often and sometimes interrupts the momentum. A bit more variety or better integration would have made it near-flawless. Still, I finished the game smiling, even went back for a New Game+ to chase some gear. It’s a sincere, well-made surprise from Capcom that proves you don’t need to overdo everything to create an enjoyable adventure. If you like narrative-driven sci-fi games that are accessible and heartfelt without trying to be the biggest thing ever, Pragmata is worth your time. Clean, touching, and refreshing. Full French review: https://rogueh24.fr/test-du-jeu-pragmata/
Looks like House Party is more of a choice-driven adventure where your decisions shape how the night plays out, with lots of branching storylines and interactions . If you ever plan a real-life party inspired by that vibe, adding standout decor helps—something like https://balloons.online/balloon-sizes/32-inch-balloons/ can make the atmosphere feel more fun and memorable without much effort.
Mediocre cleaning game for OCD people. Bad interface and not so good artstyle
Mediocre city builder. Better to play Flotsam
Simple autobattler with stacking numbers - badly balanced. Bad progression
Badly made PSOne retro action
Game with stepping on monster - badly made
I don’t even know where to start since there are so many things to say about this game. It has good graphics, but the story is kind of meh, and the gameplay starts to get boring after the first hour.
 - Clunky controls.
 - The gameplay mechanics and controls are terrible. Why do you have to hold R2 (on PlayStation controllers) just to climb? You run with Square and jump with X, while also having to hold R2 at the same time. How are you supposed to do all that simultaneously? I had to twist my fingers into a damn eagle-claw position just to make it work.
 - Squeezing through tight gaps is very buggy. Many times I couldn’t go through when I clearly should have been able to.
 - Objective hints are vague. Sometimes you have to die just to understand what you’re supposed to do.
 - The game punishes you for every little mistake. Waste even one second during a chase (and I’m not exaggerating), and you’re dead.
 - Checkpoints are awful. You end up watching the same cutscene over and over again if you die. - About 50% of the game is climbing ladders, opening doors that require two players, and squeezing through tight spaces.
 - Some bosses are so buggy that you die for no clear reason. For example, “The Kin” boss got alerted after I picked up the lever, and I wasted around 20 minutes there. The “solution” (I think) was that I, as the host, had to take the lever so the boss wouldn’t get alerted too early.
 - The puzzles are underwhelming—very repetitive and boring most of the time.
 I’m sure there are other issues I could mention, but this is already enough. I don’t know how they managed to mess up this game so badly. I wouldn’t recommend it to anyone—$40 for one of the most boring co-op experiences I’ve had.
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«Buggy as hell»
«Disappointment of the year»
I was pretty conflicted on how to feel about this game. On one hand, it's a love letter to the old RE style of horror games and puzzle solving. On the other, it's a jumbled mess with UI of a mobile game. For the most part the game is simple to play, some of the puzzles are very obtuse while others are very simple. The story is very bland and just a simplistic copy of RE in a lot of ways. There is no real depth to anything. You only get a pistol and a bunch of items for puzzles. You can get upgrade manuals, tips and gun powder out of vending machines for tokens. I found it odd that I didn't find too many tokens despite how many zombies I killed. I would also find hundreds of shell casings everywhere because they respawn but not enough gun powder to combine them with. Ammo was never an issue, neither was health for the most part. The biggest issue was in it's translation of notes. Lots of misspellings or jumbled sentences. This wasn't too big of an issue because it was mostly just lore but there was at least one puzzle where this caused the clues to be very confusing due to this translation error. Overall I think it's fine but don't expect any over the top design or gameplay.
Exceptional
This was a great game and a return to form for Adhoc. The gameplay was good but mostly serves as background to the story. Gameplay wise, I did have a UI issue several times on the dispatch screen where the selection outline disappeared, causing me to miss a call. Thankfully this didn't happen to often. The story, writing and characters are very good. I was a little skeptical by how many streamer personalities they had for VO but they all ended up doing a pretty good job. The style and tone of the game is great and really pulls you into the world they created. Can't wait to see where they go next.
«Can’t stop playing»
This was an interesting, short horror game. I love the liminal horror aspect of it. Some of the anomalies you find are great and can startle you. This style of game with relatively low risk but high replayability isn't seen much on console and it's a welcome addition.
«Just one more turn»
«Can’t stop playing»
Good successor to SWAT 4
Good roulette simulator
Bad interface, bad animations. Too schematic - pure tennis - no replays, no reactions and etc.
Good running up the hills simulator
Interesting concept and artstyle - you must combine items by achievment name
Exceptional
Great successor to X-COM series.
老是迷路  玩不下去
Exceptional
Replaced is a masterpiece. A tiny three-person indie studio (Sad Cat Studios) overcame eight years of hell — war, relocations, delays, huge expectations — and delivered one of the most beautiful and artistic games I’ve played in years. The HD 2.5D pixel art is breathtaking: incredibly detailed, fluid, and alive. Every screen feels like a painting, every environment tells a story. The noir cyberpunk atmosphere nails that Blade Runner / 1980s retro-futurist vibe while feeling fresh. Phoenix City is oppressive, fascinating, and deeply immersive. Gameplay constantly switches between precise platforming, tense stealth, and spectacular free-flow combat, keeping things fresh the whole way. R.E.A.C.H.’s story as an AI trapped in a human body explores heavy philosophical themes with maturity and respect for the player. At 8-10 hours it’s short and replayability is limited, plus there are a couple of bugs (especially on Series S) and no Switch version yet. But none of that matters next to the sheer artistic quality and emotional impact. This is exactly why we love indie games. If you enjoy cinematic platformers, gorgeous pixel art, or thoughtful cyberpunk stories — Replaced is essential. A true hidden gem and one of 2026’s standout indies. Sad Cat Studios, you did it. Full French review: https://rogueh24.fr/test-du-jeu-replaced/
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