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Finished just now with the child on local and it was very fun!
«Time-tested»
Exceptional
The game reminded me of some of my psychedelic trips. Its environments are captivating, and the music enhances the experience beautifully. While I'm unsure of the creators' intended purpose, I found myself forming personal impressions that resonated deeply with me. I appreciate any piece of art that invites individual interpretation, and this game certainly does. The puzzles are well-designed and add to the overall enjoyment of the experience.
«Blew my mind»
(warning: very small, vague slight spoiler maybe?) beautiful visuals. great writing. great sound. great mental health representation w out a stupid predictable recovery happy ending that is so far from how it really feels to heal mental health. theres no cure and it doesnt go away fully suddenly, and never come back. it fluctuates, sometimes more sometimes less. and through it all u also have to live with yourself and your guilt for being mentally unwell. this game shows that. properly.
The short version. This is a very bad game. Don't play it, even for free. This is coming from a gamer who is quite generous in his reviews. Now the long version. Death stranding is an insult to Hideo Kojima himself. You'd expect at least a half decent game, as Metal Gear solid, Phantom pain. It is not. The graphics are good, music and SFX are nothing short of a AAA title, and all. You can add as many toppings and spices as you want, but what to do if the brat is a spoil? The gameplay is pathetic, extremely slow-paced and highly confusing. At best, this is an "okay" hiking simulator. The only challenge this game poses, is to go from point A to B in a single sitting. The start of the game is brutal on the player as hell. The weight limitations, complete absence of weapons initially and very tough terrain made me hate this game more and more. If you don't believe me, play it for 2 hours and thank me after.
«Disappointment of the year»
«Waste of time»
一般般,
王家茵好看
the best game I've ever played
Really dense and intricate combat system that offers a variety of moves // upgrade trees for three or four different weapon types. The ki system is ingenious and the setting enjoyable. Enemies are tough and pack a punch. The best evolution of the Souls system I've played, so much so that I'm happy to classify it as something novel. 
«Just one more turn»
«Can’t stop playing»
solid game
«Sit back and relax»
"War, war never changes." ‒B.J. Blazkowicz
«Blew my mind»
«Just one more turn»
They managed to do it again - create a great place to expore. Yes it doesn't utilise some elements of the main game, but it's still interesting to explore. The only disappointment for me is the ending, but the exploring itself was enjoyable.
9/10
Few puzzles that are mediocre and the story feels like it was written by a child. Tedious to complete.
It has an interesting visual style, good voice acting, but I would say sometimes primitive dialogues, unintuitive detective mode and sort simplistic gameplay, storytelling made me want to drop it.
6/10
I liked the story behind the game, visual style, world design, some gameplay ideas but gameplay tends to get a bit boring to make me finish the game.
6.5/10
Well, this game creates a wonderful Tokyo that I just liked being in. The fight system is a bit simple and repetitive, but I played this game mostly to explore for Tokyo/Japan atmosphere and for some story/interesting side quests.
8/10