Reviews
Display options:
The Rogue Prince of Persia is a 2025 2D roguelike platform game developed by Evil Empire and published by Ubisoft. It follows an unnamed Prince who relies on fluid parkour movement and fast paced combat as he fights through procedurally generated levels set around the city of Ctesiphon.
The gameplay is built around wall running, wall jumping, swinging and agile traversal, combined with melee and ranged attacks, kicks, dodging and quick weapon switching. Progression comes through Medallions, coins and weapon upgrades, while a time travel mechanic sends the player back to a hub called The Oasis after death, where skills and gear can be improved for the next run.
The game works best when movement and combat flow together, creating energetic runs that feel responsive and skill driven. It captures the spirit of the Prince of Persia series and reshapes it into a roguelike structure with strong pacing and satisfying core mechanics. However, it does suffer from repetition over time, with limited variety becoming more noticeable during longer play sessions.
Overall it is an enjoyable and well made action roguelike that delivers a solid experience, even if it does not fully escape its repetitive nature, scoring 8 out of 10.
Full Review at https://www.gamingcouchpotato.co.uk/2026/04/review-rogue-prince-of-persia-2025.html
The gameplay is built around wall running, wall jumping, swinging and agile traversal, combined with melee and ranged attacks, kicks, dodging and quick weapon switching. Progression comes through Medallions, coins and weapon upgrades, while a time travel mechanic sends the player back to a hub called The Oasis after death, where skills and gear can be improved for the next run.
The game works best when movement and combat flow together, creating energetic runs that feel responsive and skill driven. It captures the spirit of the Prince of Persia series and reshapes it into a roguelike structure with strong pacing and satisfying core mechanics. However, it does suffer from repetition over time, with limited variety becoming more noticeable during longer play sessions.
Overall it is an enjoyable and well made action roguelike that delivers a solid experience, even if it does not fully escape its repetitive nature, scoring 8 out of 10.
Full Review at https://www.gamingcouchpotato.co.uk/2026/04/review-rogue-prince-of-persia-2025.html
Woke LGBTQ text based adventure.
Badly made assets/neuro-slop
Good first person climbing simulator. But too stressful for me
Good design and idea. But it's very buggy and unoptimized
MtG-like with ability to customise cards - interesting idea, but made with terrible interface. Using UE for card game is kind of a bad idea.
Badly made balatrolike about sorting items. Gameplay is clunky and artstyle is uninspiring
Small PT-like. Uses cheap jumpscares
Lazy made assetslop - it requires some polish and physics
Good strategy puzzle game
Voxel version of Minecraft.
Badly made assetslop.
Meaningless assetslop in PS1 style. No gameplay
Good incremental autobattler/clicker
Sloppy assetslop with interface from 2000s games
Clunky made assetslop with not so pleasant artstyle
Interesting idea but execution is a bit outdated and looks like flash game from 2000s
Interesting idea and style, but gameplay is unfinished and not great
Good incremental game about mining rocks and upgrading your ship
Terribly made bullet-hell shooter