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Planet of Lana II: Children of the Leaf is sequel perfection: ambitious, richer, prettier, soul intact. Wishfully nailed improvements — complex puzzles, new moves, varied biomes, deeper story, double length. Art style blows minds: hand-painted forests/oceans/mountains. Furukawa OST = poetry. Paused to soak it in. Puzzles flawless: fun, logical, final level genius. Story wordless magic: Lana/Mui bond, nature themes — Ghibli vibes. Tiny save bug (fix incoming). ~7h pure bliss at 20€ (Game Pass day 1). Indie 2026 gem. Demo it, get hooked. Part 3 when? Full French review: https://rogueh24.fr/planet-of-lana-ii-children-of-the-leaf/
«Blew my mind»
Very clunky made walking simulator with badly made puzzles
Asset slop about wrecking cars. Gameplay is very limited
Very badly made asset slop residentevil-like
Very complex nuclear plant simulator. Too complex - requires degree in energetics
Not so good successors of Lemmings
Rhytm game with very strict timings
Small clicker/idler about coin clicking. 
Clunky made puzzle-driven adventure
Badly made clicker/idler with balatro inspired artstyle
Good minimalistic tower defence game with very big development tree. Bit grindy
Mediocre old school-like adventure 
Good attention game
Good dungeon crawler action RPG. But style is very nauseating
Asset slop with clunky controls and animations
Neuroslop game. Looks like flash game from 2000s.
Romeo is a Dead Man divides: love Suda51's wild insanity or get bored by repetition after 5h. I'm in between — hooked early, frustrated late. First hours rock: genius concept, stunning style/music, bonkers universe, fun melee/gun + Bloody Summer combat. Hallucinatory vibes, crazy bosses, absurd dialogue — pure unique Suda51 magic. But repetition murders it: color-swapped enemies, identical arenas, looping objectives. Late-game difficulty sucks (spam/cheap attacks, not real challenge). Finished with grumbles on last 3-4h. Good game for demented atmosphere/style. 15-18h at 50€ fair, but no DMC polish. Fans: yes. Newbies: No More Heroes first. Original, flawed, assumed Suda51 perfection. Full French review: https://rogueh24.fr/test-du-jeu-romeo-is-a-dead-man/
«Sit back and relax»
AI slop
«Disappointment of the year»
«Waste of time»
It's free and it's good. The platforming could be a bit more forgiving. It often felt that the character should have grabbed the ledge but she didn't. Controller support would be great too.