David Smith
Artist, Designer, Programmer
David Smith is a games artist, designer and programmer. Smith has been working with Aspyr Media, 2K, Naughty Dog and Hangar 13. Smith's first published game was Crash Bandicoot released in 1996. Next, David Smith worked on Iggy's Reckin' Balls taking on the role of artist. Later, Smith also was part of the team who developed Mafia III published by 2K Games for PC, Xbox One, PlayStation 4 and macOS. Most recently, David Smith was involved in the development of Mafia III: Definitive Edition.