Normand Corbeil is a games composer. Corbeil has been working with Aspyr Media, Quantic Dream, Milkstone Studios and Harmonix. Corbeil's first published game was Fahrenheit (Indigo Prophecy) released in 2005. Next, Normand Corbeil worked on Heavy Rain taking on the role of composer. Afterwards, Normand Corbeil worked on White Noise 2 developed by Milkstone Studios in 2016. Most recently, Normand Corbeil was involved in the development of Chroma.