Sean O'Connor
Designer, Programmer
Sean O'Connor is a games designer and programmer. O'Connor has been working with Saber Interactive, n-Space, Canoe and Savage Entertainment. O'Connor's first published game was GoldenEye: Rogue Agent released in 2004. Next, Sean O'Connor worked on Slay taking on the role of designer. Most lately, Sean O'Connor worked on WWE 2K Battlegrounds.
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