Peter Hajba
Composer, Artist, Programmer
Peter Hajba is a games composer, artist and programmer. Hajba has been working with Electronic Arts, Remedy Entertainment, PopCap Games and Housemarque. Hajba started in 2001 as the artist of Max Payne. Next, Peter Hajba worked on Max Payne 2: The Fall of Max Payne taking on the role of composer. Later, Hajba also was part of the team who developed Furmins published by Beatshapers for PlayStation 3. Most recently, Peter Hajba was involved in the development of Big Money!.