Stephan Martinière
Artist
Stephan Martinière is a games artist. Martinière has been working with Aspyr Media, id Software, Raven Software and Escalation Studios. Martinière started in 2007 as the artist of BlackSite: Area 51. Next, Stephan Martinière worked on Wolfenstein taking on the role of artist. Later, Martinière also was part of the team who developed Rage published by Bethesda Softworks for PC, Xbox One, Xbox 360 and PlayStation 3. Most lately, Stephan Martinière worked on Obduction.
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