1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) reviews

Translated by
Microsoft from French
Early access review following the great mode of musical games with procedural graphics generated according to your music library, 1... 2... 3... arises in Pale ersatz of Rez to too want to copy it, there or games like AudioSurf and beat hazard have been able to bring each of the different gameplay and universes. It's a pity because 1... 2... 3... promised musical universes that were much more scalable and less frozen than the last two games cited. In practice, this is not really the case. Far from a track of evolutionary Rez, we will coltinate the same debris of pixel a whole track during. The gameplay shows itself more poor and after a few tries, I could not even judge the usefulness of the primary shot available, supposed to eliminate enemies generated musically. Perhaps it is due to a choice of tracks that are too pacifist, perhaps it is due to an unfinished game. Indeed, the game is still currently in beta and the evolution of the project is still uncertain. In case you don't already have them, go spend your money in Audiosurf or beat hazard, and otherwise... Go back to play.
Translated by
Microsoft from French
Early access review I do not recommend this game. Not from the fact that it may be bad, but just that the developers are simply moved on to something else. For years. Leaving this "game" incomplete, unfinalized. In reality, it is more of a demo, or even a tutorial for their other games, than a real game in its own right. The interface is sloppy, several levels refer to in-game errors which makes you wonder at the outset what we could do wrong (before understanding that it is the game that is "messed up"). In addition, you can directly access the latest levels from the start: no motivation to progress, no care brought for players to face an interesting challenge on the whole program. Anyway, some levels are accessible on 6 numbered tiered (the 6th is named "7" without there being any "6". Not to understand it), and it remains possible to "have fun" a little while with the rare "open" levels allowing to load his own music (which will "create" the level according to the content of the audio file): this possibility makes that this unfinished game retains a minimum of attractiveness, on the other hand the infinite variety of these different levels that can be created. Nevertheless, do not expect any coherence of the game in its entirety, and focus only on the independent levels of each other, like a casual, to make a quick game. Remains that this game remains "purchable", while it is not finished, without hope of evolution despite the "early access" side, since it is literally abandoned (even the website of the developers have removed this game from their list) and that nothing (if not the opinion of players) is there to put the player on guard. In short, if you bought it integrated force via a bundle and you discover the presence of this game in your collection, do not expect much of this title: there are much better nowadays. And if you bought it full pot, sorry for you...
Read more...