12 Rooms
About
An Oculus-driven VR-DDR horror experience that tests your ability solve puzzles under pressure. You have 12 seconds when you enter a room to solve the puzzle for it. You need to solve all of the puzzles to win!
Made by-
Cameron Ayres: 3D Artist
Albert Chang: Sound Design
Amanda Fisher: Programming
Jeff Harper: Programming & Level Design
Josh Miller: Game Design
Tashkeel Shah: 3D Artist
System requirements for PC
Last Modified: Jan 9, 2019
Where to buy
itch.io