1GAW - Week 3

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About

Note: This is a small prototype just for the sake of practicing making levels in the Unity engine. I made this in a few hours.

This is a very very very tiny prototype where I wanted to experiment with Unity's lighting and fog options, to see if I could create an underwater environment.

I honestly lost interest halfway through so this isn't my best work at all. For the sake of uploading a game a week though, I'm still uploading it here in case anyone is curious. There's literally just a ship and like a flashing light.

Source code: https://github.com/Reccy/1GAW_3

Controls:

W - Move Forward
S - Move Backward
A - Move Left
D - Move Right
Q - Move Up
E - Move Down

I - Pitch Down
K - Pitch Up
J - Yaw Left
L - Yaw Right
U - Roll Left
O - Roll Right

ALT+F4 - Quit

Assets Used:

Submarine Model:

https://free3d.com/3d-model/mini-submarine-725226.html

Light Cookie:

https://kenney.nl/assets/particle-pack

Bass SFX:

https://freesound.org/people/Kievinay/sounds/512389/

Noise Loop:

https://freesound.org/people/zimbot/sounds/331045/

Submarine Internal:

https://freesound.org/people/blaukreuz/sounds/465472/

Sonar:

https://freesound.org/people/Breviceps/sounds/493162/

Sand Texture:

https://polyhaven.com/a/sand_01

Crashed Spaceship:

https://free3d.com/3d-model/futuristic-transport-shuttle-rigged--18765.html

Warning Noise:

https://freesound.org/people/CatsPaw64/sounds/324995/


Platforms
Release date
Developer
Reccy
Age rating
Not rated

System requirements for PC

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1GAW - Week 3 screenshot, image №2998946 - RAWG
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Last Modified: Sep 7, 2021

Where to buy

itch.io