Average Playtime: 2 hours

1Quest

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About

1Quest is a turn-based roguelike RPG where you play as a young adventurer who pursues an evil blood cult that has abducted several children, including the princess of the kingdom!

You got 7 days before they can start their evil ritual to summon an ancient demon by sacrificing the children. Each region of the realm contains dungeons full of hostile creatures, but you will also find help and get various rewards depending on which path you take towards rescuing the children. But you need to hurry, if you want to save them all...

Fight monsters, grab loot, become more powerful and prevent the blood cult from summoning the demon.Key features
  • Turn based RPG
  • 5 races
  • 18 Differents classes
  • More than 150 class abilities and spells for characters
  • More than 100 monsters
  • 20 Differents dungeons with specific rewards
  • Magic system based on spell schools and magic affinities for more diversity and replayability
Platforms
Genre
Release date
Developer
Ratz 'N' Godz
,
Storybird Games
Publisher
Ratz 'N' Godz
Age rating
Not rated
Website
http://ratzngodz.fr/blog/

System requirements for PC

Minimum:
  • OS: Windows XP/Vista/7
  • Processor: 1.6 Ghz
  • Memory: 1 GB RAM
  • Storage: 100 MB available space
Recommended:
  • OS: Windows XP/Vista/7
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Storage: 100 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Sinkler

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296,275 items
50.00%
Win The Campaign Perfect
Win the campaign in 7 days, saving all the children
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Win The Campaign
Win the campaign
50.00%
The Enchanter
Raise Enchantment to 10
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The Transmuter
Raise Transmutation to 10
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Win The Campaign Alive
Win the campaign without dying
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1Quest reviews and comments

Translated by
Microsoft from French
★ ★ ☆ ☆ As usual a Princess (among others) was kidnapped by a demon creature and you brave warrior, decide to play "Super Mario". You have seven days to release the kidnapped children before an evil ritual begins. Unfortunately, there is not much to say about the scenario, because there is almost no such thing. This assessment will be relatively short and I apologize. The game is an independent game, from the rogue-like style to turn-by-turn, which is meant to be "retro". You can choose one of the 18 classes offered (I haven't played them all) and there are 5 different races. The arsenal is pretty well provided and the same goes for monsters and abilities. But that's pretty much everything (in my humble opinion) what the game has to offer. Besides we can not even (in any case I could not) resell the very many weapons that one gets a little too easily by killing the monsters. In addition to the almost non-existent scenario, the game suffers from many inconsistencies. The most striking is the choice of the color palette. I know, there are all tastes in nature, so let's say that this one is not at all for my liking. Indeed, the author has made the choice of a very limited palette which in itself is a big challenge (which I greet in passing). Unfortunately, it has not been able to vary the nuances sufficiently, which makes it sometimes difficult to distinguish some enemies. In addition to the palette, I find (and once again I specify that my opinion is purely subjective) the gameart really really sloppy! All right everyone gets into retro fashion and it seems to sell well but seriously, we really have an impression of work is done in a hurry or totally sloppy! This is deplorable because the game has very few strengths and the artistic side could make it a tad more attractive. Some have pointed out before me, the game would be much more fun on mobile terminals, but on a computer, one (I) gets tired very quickly. After the hour of play, we find ourselves to "force" to continue, hoping to get more, unfortunately this production did not know anything more and I ended up separating myself. Yes I confess I have not finished and I am absolutely not ashamed. Another notorious fact, the rhythm of the game seems a bit too accelerated for a computer and the commands do not always respond very well. Audio side, this is not better and I will make a flower to the author for his efforts (because it is not easy to develop an indie game) _ I will not talk about it. My advice: play without the sound if you plan to put yourself there for several hours. Note that the classes are not very balanced and you gain more to opt for a class-oriented Dodge and combat distance. ★ Note: 8/20 ♞ the gameplay in two words: attacking/fleeing ❤ public advised: (* *) ☐ I would not advise this game even to my worst enemy ☐ children ☑ fans of the genre or franchise ◀ ☑ casual gamers ◀ ☐ all audiences ☐ hardcore gamers ◀ ☐ PGM South Koreans ❤ ❤ horror level: ☑ not even afraid ◀ ☐ some jumps ☐ small fright ☐ large fright ☐ atrocious ☐ I stop playing it ☼ graphics: ☐ to vomit on the ground ☐ very bad ☑ bad ◀ ☐ correct ☐ good ☐ very good ☐ beautiful to be cry $ quality/price : ($6.99) (lowest price: $0.69) ☐ you'd have to pay me to play ☑ wait a promo ◀ ☐ affordable ☐ cheap ☐ at this price it's gift $ PC configuration recommended: ☑ my grandmother's computer ◀ ☐ entry-level ☐ mid-range ☐ high-end ☐ a NASA PC ⇧ the most: * 5 races and 18 classes * a fairly wide variety of spells and equipment * a wide variety of monsters ⇩ least: * a mediocre level design * very fast gameplay * an inappropriate color palette and an irritating soundtrack ⌛ Lifespan: ± MEDIOCRE. ☑ A player ◀ ☐ multiplayer ☐ multiplayer cross-platform ☐ co-operation ☐ local cooperation ☐ shared screen ☐ available comments ☐ downloadable content ☑ trading cards steam ◀ ☑ success steam ◀ ☑ steam rankings ◀ ☐ steam notifications from tours ☐ Publisher of levels included ☐ stats ☐ steam cloud ☐ steam workshop ☐ support partial handle ☐ full joystick support ☐ support virtual reality ☐ available text ☐ anti-cheat valve activated
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